Shipwright/soh/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.h

21 lines
494 B
C

#ifndef Z_BG_MORI_HINERI_H
#define Z_BG_MORI_HINERI_H
#include "ultra64.h"
#include "global.h"
struct BgMoriHineri;
typedef void (*BgMoriHineriActionFunc)(struct BgMoriHineri*, GlobalContext*);
typedef struct BgMoriHineri {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgMoriHineriActionFunc actionFunc;
/* 0x0168 */ s8 moriHineriObjIdx;
/* 0x0169 */ s8 moriTexObjIdx;
/* 0x016A */ s8 boxObjIdx;
/* 0x016B */ s8 switchFlag;
} BgMoriHineri; // size = 0x016C
#endif