Shipwright/soh/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.h

28 lines
688 B
C

#ifndef Z_BG_JYA_COBRA_H
#define Z_BG_JYA_COBRA_H
#include "ultra64.h"
#include "global.h"
struct BgJyaCobra;
typedef void (*BgJyaCobraActionFunc)(struct BgJyaCobra*, GlobalContext*);
typedef struct BgJyaCobra {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgJyaCobraActionFunc actionFunc;
/* 0x0168 */ s16 unk_168;
/* 0x016A */ s16 unk_16A;
/* 0x016C */ s16 unk_16C;
/* 0x016E */ s16 unk_16E;
/* 0x0170 */ s16 unk_170;
/* 0x0172 */ u8 unk_172;
/* 0x0174 */ Vec3f unk_174;
/* 0x0180 */ Vec3f unk_180;
/* 0x018C */ f32 unk_18C;
/* 0x0190 */ f32 unk_190;
/* 0x0194 */ u8 shadowTexture[0x1010];
} BgJyaCobra; // size = 0x11A4
#endif