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https://github.com/HarbourMasters/Shipwright.git
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9c162fc0ec
* First test of gathering some gameplay stats * timer changes and other stuff * Move code to new files + rename * Name change - gamePlayStats * Finish rename, remove n64ddFlag checks * Improve item get times * Better time tracking, more stats, * Put button under Enhancements * Fix merge conflict * Add pauseCount, fix bug with rando items * Adjust inits/declarations * step counter * Name change: "itemGetTime" to "timestamp" * Tidying + CI test * Set up array for stat counts * Macro #define GAMEPLAYSTAT_TOTAL_TIME (gSaveContext.gameplayStats.playTimer / 2 + gSaveContext.gameplayStats.pauseTimer / 3) * Add boss defeat timestamps * Add sword swings, pots broken, bushes cut * fix int type * Add counts for enemies defeated Broken down by enemy, with a total * Add ammo used * Hide breakdowns until count > 0 * Forgot Big Octo * Count chests opened * Update after LUS submodule * Enemy count spacing * Comments * Count 3 mini Floormasters as 1 Floormaster + some cleanup * Comments * Colour coding for timestamps on quest items i.e. medallions/stones/songs * Move stat into the sohStats struct + rearrange the counts enum for easier addition of future counts * Some documentation + count button presses * Stop counting button presses when Ganon defeated * Couple bugfixes Add count for Gerudo Thief, fix step counter counting in some situations where it shouldn't * Fix comment
46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
#ifndef GLOBAL_H
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#define GLOBAL_H
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#include "functions.h"
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#include "variables.h"
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#include "macros.h"
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#include "soh/OTRGlobals.h"
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#include "soh/Enhancements/gameconsole.h"
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#include "soh/Enhancements/gameplaystats.h"
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#include <Cvar.h>
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#define _AudioseqSegmentRomStart "Audioseq"
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#define _AudiobankSegmentRomStart "Audiobank"
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#define _AudiotableSegmentRomStart "Audiotable"
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#define _icon_item_staticSegmentRomStart 0
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#define _icon_item_staticSegmentRomEnd 0
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#define _map_i_staticSegmentRomStart 0
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#define _map_i_staticSegmentRomEnd 0
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#define _message_staticSegmentRomStart 0
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#define _message_staticSegmentRomEnd 0
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#define _do_action_staticSegmentRomStart 0
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#define _do_action_staticSegmentRomEnd 0
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#define _nes_font_staticSegmentRomStart 0
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#define _nes_font_staticSegmentRomEnd 0
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#define _nintendo_rogo_staticSegmentRomStart 0
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#define _nintendo_rogo_staticSegmentRomEnd 0
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#define _dmadataSegmentStart 0
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#define _dmadataSegmentEnd 0
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#define _parameter_staticSegmentRomStart 0
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#define _parameter_staticSegmentRomEnd 0
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#define _map_name_staticSegmentRomStart 0
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#define _map_name_staticSegmentRomEnd 0
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#define _title_staticSegmentRomStart 0
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#define _title_staticSegmentRomEnd 0
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#define _z_select_staticSegmentRomStart 0
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#define _z_select_staticSegmentRomEnd 0
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#endif
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