mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 08:38:52 -05:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
95 lines
2.7 KiB
C++
95 lines
2.7 KiB
C++
#include "SetActorCutsceneList.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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#include "ZRoom/ZRoom.h"
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SetActorCutsceneList::SetActorCutsceneList(ZFile* nParent) : ZRoomCommand(nParent)
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{
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}
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void SetActorCutsceneList::ParseRawData()
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{
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ZRoomCommand::ParseRawData();
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int numCutscenes = cmdArg1;
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int32_t currentPtr = segmentOffset;
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for (int32_t i = 0; i < numCutscenes; i++)
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{
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ActorCutsceneEntry entry(parent->GetRawData(), currentPtr);
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cutscenes.push_back(entry);
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currentPtr += 16;
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}
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}
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void SetActorCutsceneList::DeclareReferences(const std::string& prefix)
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{
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if (cutscenes.size() > 0)
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{
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std::string declaration;
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for (size_t i = 0; i < cutscenes.size(); i++)
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{
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const auto& entry = cutscenes.at(i);
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declaration += StringHelper::Sprintf(" { %s },", entry.GetBodySourceCode().c_str());
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if (i + 1 < cutscenes.size())
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{
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declaration += "\n";
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}
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}
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std::string typeName = cutscenes.at(0).GetSourceTypeName();
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parent->AddDeclarationArray(
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segmentOffset, GetDeclarationAlignment(), cutscenes.size() * 16, typeName,
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StringHelper::Sprintf("%s%sList_%06X", prefix.c_str(), typeName.c_str(), segmentOffset),
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cutscenes.size(), declaration);
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}
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}
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std::string SetActorCutsceneList::GetBodySourceCode() const
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{
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std::string listName;
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Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorCutscene", listName,
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parent->workerID);
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return StringHelper::Sprintf("SCENE_CMD_ACTOR_CUTSCENE_LIST(%i, %s)", cutscenes.size(),
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listName.c_str());
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}
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std::string SetActorCutsceneList::GetCommandCName() const
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{
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return "SCmdCutsceneActorList";
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}
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RoomCommand SetActorCutsceneList::GetRoomCommand() const
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{
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return RoomCommand::SetActorCutsceneList;
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}
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ActorCutsceneEntry::ActorCutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
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: priority(BitConverter::ToInt16BE(rawData, rawDataIndex + 0)),
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length(BitConverter::ToInt16BE(rawData, rawDataIndex + 2)),
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unk4(BitConverter::ToInt16BE(rawData, rawDataIndex + 4)),
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unk6(BitConverter::ToInt16BE(rawData, rawDataIndex + 6)),
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additionalCutscene(BitConverter::ToInt16BE(rawData, rawDataIndex + 8)),
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sound(rawData[rawDataIndex + 0xA]), unkB(rawData[rawDataIndex + 0xB]),
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unkC(BitConverter::ToInt16BE(rawData, rawDataIndex + 0xC)), unkE(rawData[rawDataIndex + 0xE]),
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letterboxSize(rawData[rawDataIndex + 0xF])
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{
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}
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std::string ActorCutsceneEntry::GetBodySourceCode() const
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{
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return StringHelper::Sprintf("%i, %i, %i, %i, %i, %i, %i, %i, %i, %i", priority, length, unk4,
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unk6, additionalCutscene, sound, unkB, unkC, unkE, letterboxSize);
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}
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std::string ActorCutsceneEntry::GetSourceTypeName() const
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{
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return "ActorCutscene";
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}
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