Shipwright/soh/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h

43 lines
1.0 KiB
C

#ifndef Z_EFF_SS_FHGFLASH_H
#define Z_EFF_SS_FHGFLASH_H
#include "ultra64.h"
#include "global.h"
typedef struct {
/* 0x00 */ Vec3f pos;
/* 0x0C */ Vec3f velocity;
/* 0x18 */ Vec3f accel;
/* 0x24 */ s16 scale;
/* 0x26 */ u8 param;
/* 0x28 */ Actor* actor;
/* 0x2C */ u8 type;
} EffectSsFhgFlashInitParams; // size = 0x30
typedef enum {
/* 0x00 */ FHGFLASH_LIGHTBALL,
/* 0x01 */ FHGFLASH_SHOCK
} FhgFlashType;
typedef enum {
/* 0x00 */ FHGFLASH_LIGHTBALL_GREEN,
/* 0x01 */ FHGFLASH_LIGHTBALL_LIGHTBLUE,
/* 0x02 */ FHGFLASH_LIGHTBALL_RED,
/* 0x03 */ FHGFLASH_LIGHTBALL_YELLOW,
/* 0x04 */ FHGFLASH_LIGHTBALL_BLUE,
/* 0x05 */ FHGFLASH_LIGHTBALL_PURPLE,
/* 0x06 */ FHGFLASH_LIGHTBALL_ORANGE,
/* 0x07 */ FHGFLASH_LIGHTBALL_WHITE1,
/* 0x08 */ FHGFLASH_LIGHTBALL_WHITE2
} FhgFlashLightBallParam;
typedef enum {
/* 0x00 */ FHGFLASH_SHOCK_NO_ACTOR,
/* 0x01 */ FHGFLASH_SHOCK_PLAYER,
/* 0x02 */ FHGFLASH_SHOCK_PG
} FhgFlashLightningParam;
#endif