86 lines
3.6 KiB
C++
86 lines
3.6 KiB
C++
#pragma once
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#include <unordered_map>
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#include <unordered_set>
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#include <string>
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#include <vector>
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#include <libultraship/libultra.h>
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#include "z64item.h"
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#include <memory>
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#include "context.h"
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#include <soh/Enhancements/randomizer/randomizerTypes.h>
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#include "soh/Enhancements/randomizer/randomizer_check_objects.h"
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#include <soh/Enhancements/custom-message/CustomMessageManager.h>
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#include "soh/Enhancements/item-tables/ItemTableTypes.h"
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#include "../custom-message/CustomMessageTypes.h"
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#include "soh/Enhancements/randomizer/fishsanity.h"
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#define MAX_SEED_STRING_SIZE 1024
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#define NUM_TRIFORCE_PIECE_MESSAGES 6
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#define NUM_NAVI_MESSAGES 19
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#define NUM_ICE_TRAP_MESSAGES 23
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#define NUM_GORON_MESSAGES 9
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class Randomizer {
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private:
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std::unordered_map<RandomizerSettingKey, u8> randoSettings;
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bool IsItemVanilla(RandomizerGet randoGet);
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public:
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Randomizer();
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~Randomizer();
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static const std::string getItemMessageTableID;
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static const std::string hintMessageTableID;
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static const std::string merchantMessageTableID;
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static const std::string rupeeMessageTableID;
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static const std::string triforcePieceMessageTableID;
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static const std::string NaviRandoMessageTableID;
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static const std::string IceTrapRandoMessageTableID;
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static const std::string randoMiscHintsTableID;
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// Public for now to be accessed by SaveManager, will be made private again soon :tm:
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std::unordered_map<RandomizerGet, CustomMessage> EnumToSpoilerfileGetName;
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static Sprite* GetSeedTexture(uint8_t index);
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bool SpoilerFileExists(const char* spoilerFileName);
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void LoadMerchantMessages();
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void LoadHintMessages();
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bool IsTrialRequired(RandomizerInf trial);
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u8 GetRandoSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck GetCheckFromRandomizerInf(RandomizerInf randomizerInf);
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RandomizerInf GetRandomizerInfFromCheck(RandomizerCheck rc);
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Rando::Location* GetCheckObjectFromActor(s16 actorId, s16 sceneNum, s32 actorParams);
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ScrubIdentity IdentifyScrub(s32 sceneNum, s32 actorParams, s32 respawnData);
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BeehiveIdentity IdentifyBeehive(s32 sceneNum, s16 xPosition, s32 respawnData);
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ShopItemIdentity IdentifyShopItem(s32 sceneNum, u8 slotIndex);
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CowIdentity IdentifyCow(s32 sceneNum, s32 posX, s32 posZ);
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FishIdentity IdentifyFish(s32 sceneNum, s32 actorParams);
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GetItemEntry GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogItemId, bool checkObtainability = true);
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GetItemEntry GetItemFromActor(s16 actorId, s16 sceneNum, s16 actorParams, GetItemID ogItemId, bool checkObtainability = true);
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GetItemID GetItemIdFromRandomizerGet(RandomizerGet randoGet, GetItemID ogItemId);
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ItemObtainability GetItemObtainabilityFromRandomizerCheck(RandomizerCheck randomizerCheck);
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ItemObtainability GetItemObtainabilityFromRandomizerGet(RandomizerGet randomizerCheck);
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CustomMessage GetSheikMessage(s16 scene, u16 originalTextId);
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CustomMessage GetFishingPondOwnerMessage(u16 originalTextId);
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CustomMessage GetMerchantMessage(RandomizerInf randomizerInf, u16 textId, bool mysterious = false);
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RandomizerCheck GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams);
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CustomMessage GetGoronMessage(u16 index);
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CustomMessage GetMapGetItemMessageWithHint(GetItemEntry itemEntry);
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static void CreateCustomMessages();
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static CustomMessage GetRupeeMessage(u16 rupeeTextId);
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static CustomMessage GetTriforcePieceMessage();
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bool CheckContainsVanillaItem(RandomizerCheck randoCheck);
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool GenerateRandomizer(std::string seed = "");
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#ifdef __cplusplus
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}
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#endif
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