mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
103 lines
4.4 KiB
CMake
103 lines
4.4 KiB
CMake
cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR)
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set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
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set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
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#set(CMAKE_C_STANDARD 11 CACHE STRING "The C standard to use")
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set(CMAKE_C_STANDARD 11)
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project(OTRExporter C CXX)
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################################################################################
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# Set target arch type if empty. Visual studio solution generator provides it.
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################################################################################
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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if(NOT CMAKE_VS_PLATFORM_NAME)
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set(CMAKE_VS_PLATFORM_NAME "x64")
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endif()
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message("${CMAKE_VS_PLATFORM_NAME} architecture in use")
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if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64"
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OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32"))
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message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!")
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endif()
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endif()
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################################################################################
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# Global configuration types
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################################################################################
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set(CMAKE_CONFIGURATION_TYPES
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"Debug"
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"Release"
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CACHE STRING "" FORCE
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)
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################################################################################
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# Global compiler options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_C_FLAGS "")
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set(CMAKE_C_FLAGS_DEBUG "")
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set(CMAKE_C_FLAGS_RELEASE "")
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set(CMAKE_CXX_FLAGS "")
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set(CMAKE_CXX_FLAGS_DEBUG "")
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set(CMAKE_CXX_FLAGS_RELEASE "")
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endif()
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################################################################################
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# Global linker options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_EXE_LINKER_FLAGS "")
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set(CMAKE_MODULE_LINKER_FLAGS "")
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set(CMAKE_SHARED_LINKER_FLAGS "")
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set(CMAKE_STATIC_LINKER_FLAGS "")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}")
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endif()
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################################################################################
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# Common utils
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################################################################################
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include(CMake/Utils.cmake)
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################################################################################
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# Additional Global Settings(add specific info there)
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################################################################################
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include(CMake/GlobalSettingsInclude.cmake OPTIONAL)
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################################################################################
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# Use solution folders feature
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################################################################################
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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################################################################################
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# Sub-projects
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################################################################################
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if (NOT TARGET libultraship)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship ${CMAKE_BINARY_DIR}/libultraship)
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endif()
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if (NOT TARGET ZAPD)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD ${CMAKE_BINARY_DIR}/ZAPD)
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endif()
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if (NOT TARGET ZAPDUtils)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_BINARY_DIR}/ZAPDUtils)
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endif()
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add_subdirectory(OTRExporter)
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file(READ ${CMAKE_CURRENT_SOURCE_DIR}/extract_assets.py filedata)
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string(REGEX REPLACE "../ZAPDTR/ZAPD.out" "${CMAKE_BINARY_DIR}/ZAPD/ZAPD.out" filedata "${filedata}")
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file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/extract_assets_cmake.py" "${filedata}")
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file(CHMOD "${CMAKE_CURRENT_SOURCE_DIR}/extract_assets_cmake.py" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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