Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetObjectList.cpp
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

67 lines
1.6 KiB
C++

#include "SetObjectList.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include "ZRoom/ZNames.h"
#include "ZRoom/ZRoom.h"
SetObjectList::SetObjectList(ZFile* nParent) : ZRoomCommand(nParent)
{
}
void SetObjectList::ParseRawData()
{
ZRoomCommand::ParseRawData();
uint8_t objectCnt = parent->GetRawData().at(rawDataIndex + 1);
uint32_t currentPtr = segmentOffset;
for (uint8_t i = 0; i < objectCnt; i++)
{
uint16_t objectIndex = BitConverter::ToInt16BE(parent->GetRawData(), currentPtr);
objects.push_back(objectIndex);
currentPtr += 2;
}
}
void SetObjectList::DeclareReferences(const std::string& prefix)
{
if (!objects.empty())
{
std::string declaration;
for (size_t i = 0; i < objects.size(); i++)
{
uint16_t objectIndex = objects[i];
declaration +=
StringHelper::Sprintf(" %s,", ZNames::GetObjectName(objectIndex).c_str());
if (i < objects.size() - 1)
declaration += "\n";
}
parent->AddDeclarationArray(
segmentOffset, DeclarationAlignment::Align4, objects.size() * 2, "s16",
StringHelper::Sprintf("%sObjectList_%06X", prefix.c_str(), segmentOffset),
objects.size(), declaration);
}
}
std::string SetObjectList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "s16", listName, parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_OBJECT_LIST(%i, %s)", objects.size(), listName.c_str());
}
std::string SetObjectList::GetCommandCName() const
{
return "SCmdObjectList";
}
RoomCommand SetObjectList::GetRoomCommand() const
{
return RoomCommand::SetObjectList;
}