Shipwright/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_gameover_static.xml

12 lines
947 B
XML

<Root>
<File Name="icon_item_gameover_static" Segment="12">
<Texture Name="gGameOverP1Tex" OutName="game_over_p1" Format="ia8" Width="64" Height="32" Offset="0x0"/>
<Texture Name="gGameOverP2Tex" OutName="game_over_p2" Format="ia8" Width="64" Height="32" Offset="0x800"/>
<Texture Name="gGameOverP3Tex" OutName="game_over_p3" Format="ia8" Width="64" Height="32" Offset="0x1000"/>
<Texture Name="gGameOverMaskTex" OutName="game_over_mask" Format="ia8" Width="64" Height="32" Offset="0x1800"/>
<Texture Name="gContinuePlayingENGTex" OutName="continue_playing_eng" Format="ia8" Width="152" Height="16" Offset="0x2000"/>
<Texture Name="gContinuePlayingGERTex" OutName="continue_playing_ger" Format="ia8" Width="152" Height="16" Offset="0x2980"/>
<Texture Name="gContinuePlayingFRATex" OutName="continue_playing_fra" Format="ia8" Width="152" Height="16" Offset="0x3300"/>
</File>
</Root>