Shipwright/soh/assets/xml/GC_NMQ_PAL_F/scenes/dungeons/gerudoway.xml

27 lines
1.1 KiB
XML

<Root>
<File Name="gerudoway_scene" Segment="2">
<Texture Name="gThievesHideoutNightEntranceTex" OutName="night_entrance" Format="ia16" Width="128" Height="4" Offset="0xB920"/>
<Texture Name="gThievesHideoutDayEntranceTex" OutName="day_entrance" Format="ia16" Width="128" Height="4" Offset="0xBD20"/>
<Path Name="gGerudowayPath_002AC" Offset="0x2AC" NumPaths="4"/>
<Scene Name="gerudoway_scene" Offset="0x0"/>
</File>
<File Name="gerudoway_room_0" Segment="3">
<Room Name="gerudoway_room_0" Offset="0x0"/>
</File>
<File Name="gerudoway_room_1" Segment="3">
<Room Name="gerudoway_room_1" Offset="0x0"/>
</File>
<File Name="gerudoway_room_2" Segment="3">
<Room Name="gerudoway_room_2" Offset="0x0"/>
</File>
<File Name="gerudoway_room_3" Segment="3">
<Room Name="gerudoway_room_3" Offset="0x0"/>
</File>
<File Name="gerudoway_room_4" Segment="3">
<Room Name="gerudoway_room_4" Offset="0x0"/>
</File>
<File Name="gerudoway_room_5" Segment="3">
<Room Name="gerudoway_room_5" Offset="0x0"/>
</File>
</Root>