mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
12 lines
550 B
XML
12 lines
550 B
XML
<Root>
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<File Name="ovl_Oceff_Wipe2" BaseAddress="0x80B80620" RangeStart="0x430" RangeEnd="0x16E8">
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<Texture Name="s1Tex" OutName="eponas_song_effect_1" Format="i4" Width="64" Height="64" Offset="0x430"/>
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<Texture Name="s2Tex" OutName="eponas_song_effect_2" Format="i4" Width="64" Height="64" Offset="0xC30"/>
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<Array Name="sFrustumVtx" Count="22" Offset="0x1430">
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<Vtx/>
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</Array>
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<DList Name="sMaterialDL" Offset="0x1590"/>
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<DList Name="sFrustumDL" Offset="0x1638"/>
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</File>
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</Root>
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