Shipwright/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Oceff_Storm.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

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XML

<Root>
<File Name="ovl_Oceff_Storm" BaseAddress="0x80B7DCF0" RangeStart="0x750" RangeEnd="0x1B40">
<Texture Name="sTex" OutName="song_of_storms_effect" Format="i8" Width="64" Height="64" Offset="0x750"/>
<DList Name="sMaterialDL" Offset="0x1750"/>
<Array Name="sCylinderVtx" Count="27" Offset="0x17F8">
<Vtx/>
</Array>
<DList Name="sCylinderMaterialDL" Offset="0x19A8"/>
<DList Name="sCylinderModelDL" Offset="0x1A50"/>
</File>
</Root>