Shipwright/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_End_Title.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

18 lines
1.0 KiB
XML

<Root>
<File Name="ovl_End_Title" BaseAddress="0x80B3F920" RangeStart="0x6E0" RangeEnd="0x4128">
<Texture Name="sTheLegendOfZeldaTex" OutName="the_legend_of_zelda" Format="ia8" Width="120" Height="24" Offset="0x6E0"/>
<Texture Name="sOcarinaOfTimeTex" OutName="ocarina_of_time" Format="ia8" Width="112" Height="16" Offset="0x1220"/>
<Texture Name="sTheEndTex" OutName="the_end" Format="ia8" Width="80" Height="24" Offset="0x1920"/>
<Texture Name="sNintendoLeftTex" OutName="nintendo_left" Format="ia8" Width="64" Height="48" Offset="0x20A0"/>
<Texture Name="sNintendoRightTex" OutName="nintendo_right" Format="ia8" Width="64" Height="48" Offset="0x2CA0"/>
<Texture Name="sPresentedByTex" OutName="presented_by" Format="ia8" Width="96" Height="16" Offset="0x38A0"/>
<Array Name="sTriforceVtx" Count="6" Offset="0x3EA0">
<Vtx/>
</Array>
<DList Name="sTriforceDL" Offset="0x3F00"/>
<DList Name="sPresentedByNintendoDL" Offset="0x3F60"/>
</File>
</Root>