mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
18 lines
1.0 KiB
XML
18 lines
1.0 KiB
XML
<Root>
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<File Name="ovl_End_Title" BaseAddress="0x80B3F920" RangeStart="0x6E0" RangeEnd="0x4128">
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<Texture Name="sTheLegendOfZeldaTex" OutName="the_legend_of_zelda" Format="ia8" Width="120" Height="24" Offset="0x6E0"/>
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<Texture Name="sOcarinaOfTimeTex" OutName="ocarina_of_time" Format="ia8" Width="112" Height="16" Offset="0x1220"/>
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<Texture Name="sTheEndTex" OutName="the_end" Format="ia8" Width="80" Height="24" Offset="0x1920"/>
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<Texture Name="sNintendoLeftTex" OutName="nintendo_left" Format="ia8" Width="64" Height="48" Offset="0x20A0"/>
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<Texture Name="sNintendoRightTex" OutName="nintendo_right" Format="ia8" Width="64" Height="48" Offset="0x2CA0"/>
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<Texture Name="sPresentedByTex" OutName="presented_by" Format="ia8" Width="96" Height="16" Offset="0x38A0"/>
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<Array Name="sTriforceVtx" Count="6" Offset="0x3EA0">
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<Vtx/>
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</Array>
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<DList Name="sTriforceDL" Offset="0x3F00"/>
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<DList Name="sPresentedByNintendoDL" Offset="0x3F60"/>
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</File>
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</Root>
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