Shipwright/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Bg_Ganon_Otyuka.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

30 lines
1.1 KiB
XML

<Root>
<File Name="ovl_Bg_Ganon_Otyuka" BaseAddress="0x80871790" RangeStart="0x1100" RangeEnd="0x259C">
<Texture Name="sPlatformTex" OutName="platform_tex" Format="rgba16" Width="32" Height="32" Offset="0x1100"/>
<Array Name="sPlatformTopVtx" Count="4" Offset="0x1908">
<Vtx/>
</Array>
<DList Name="sPlatformMaterialDL" Offset="0x1948"/>
<DList Name="sPlatformTopDL" Offset="0x19D0"/>
<Array Name="sPlatformBottomVtx" Count="4" Offset="0x19E8">
<Vtx/>
</Array>
<DList Name="sPlatformBottomDL" Offset="0x1A28"/>
<Array Name="sPlatformSideVtx" Count="4" Offset="0x01A40">
<Vtx/>
</Array>
<DList Name="sPlatformSideDL" Offset="0x1A80"/>
<Texture Name="sFlashTex" OutName="flash_tex" Format="i8" Width="32" Height="64" Offset="0x1A98"/>
<Array Name="sFlashVtx" Count="8" Offset="0x2298">
<Vtx/>
</Array>
<DList Name="sFlashDL" Offset="0x2318"/>
<Collision Name="sCol" Offset="0x24B0"/>
</File>
</Root>