mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
12 lines
584 B
XML
12 lines
584 B
XML
<Root>
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<File Name="ovl_Arrow_Light" BaseAddress="0x808663D0" RangeStart="0x9B0" RangeEnd="0x1DD0">
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<Texture Name="s1Tex" OutName="light_tex_1" Format="i8" Width="32" Height="64" Offset="0x9B0" Static="On"/>
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<Texture Name="s2Tex" OutName="light_tex_2" Format="i8" Width="32" Height="64" Offset="0x11B0" Static="On"/>
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<Array Name="sVtx" Count="43" Offset="0x19B0" Static="On">
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<Vtx/>
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</Array>
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<DList Name="sMaterialDL" Offset="0x1C60" Static="On"/>
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<DList Name="sModelDL" Offset="0x1D10" Static="On"/>
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</File>
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</Root>
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