mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
35 lines
1.7 KiB
C
35 lines
1.7 KiB
C
#ifndef DUNGEONS_HIDAN_ROOM_22_H
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#define DUNGEONS_HIDAN_ROOM_22_H 1
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#include "align_asset_macro.h"
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#define dHIDAN_room_22Tex_002AE8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_002AE8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_002AE8[] = dHIDAN_room_22Tex_002AE8;
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#define dHIDAN_room_22Tex_0032E8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_0032E8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_0032E8[] = dHIDAN_room_22Tex_0032E8;
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#define dHIDAN_room_22Tex_003AE8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_003AE8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_003AE8[] = dHIDAN_room_22Tex_003AE8;
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#define dHIDAN_room_22Tex_0042E8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_0042E8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_0042E8[] = dHIDAN_room_22Tex_0042E8;
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#define dHIDAN_room_22Tex_004AE8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_004AE8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_004AE8[] = dHIDAN_room_22Tex_004AE8;
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#define dHIDAN_room_22Tex_0052E8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_0052E8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_0052E8[] = dHIDAN_room_22Tex_0052E8;
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#define dHIDAN_room_22Tex_005AE8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_005AE8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_005AE8[] = dHIDAN_room_22Tex_005AE8;
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#define dHIDAN_room_22Tex_0062E8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_0062E8"
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static const ALIGN_ASSET(2) char HIDAN_room_22Tex_0062E8[] = dHIDAN_room_22Tex_0062E8;
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#define dHIDAN_room_22DL_001AA0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22DL_001AA0"
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static const ALIGN_ASSET(2) char HIDAN_room_22DL_001AA0[] = dHIDAN_room_22DL_001AA0;
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#endif // DUNGEONS_HIDAN_ROOM_22_H
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