Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_16.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

59 lines
3.1 KiB
C

#ifndef DUNGEONS_HIDAN_ROOM_16_H
#define DUNGEONS_HIDAN_ROOM_16_H 1
#include "align_asset_macro.h"
#define dHIDAN_room_16Tex_006DE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_006DE0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_006DE0[] = dHIDAN_room_16Tex_006DE0;
#define dHIDAN_room_16Tex_006FE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_006FE0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_006FE0[] = dHIDAN_room_16Tex_006FE0;
#define dHIDAN_room_16Tex_0077E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_0077E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_0077E0[] = dHIDAN_room_16Tex_0077E0;
#define dHIDAN_room_16Tex_007FE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_007FE0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_007FE0[] = dHIDAN_room_16Tex_007FE0;
#define dHIDAN_room_16Tex_0083E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_0083E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_0083E0[] = dHIDAN_room_16Tex_0083E0;
#define dHIDAN_room_16Tex_0085E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_0085E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_0085E0[] = dHIDAN_room_16Tex_0085E0;
#define dHIDAN_room_16Tex_008DE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_008DE0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_008DE0[] = dHIDAN_room_16Tex_008DE0;
#define dHIDAN_room_16Tex_0091E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_0091E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_0091E0[] = dHIDAN_room_16Tex_0091E0;
#define dHIDAN_room_16Tex_0095E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_0095E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_0095E0[] = dHIDAN_room_16Tex_0095E0;
#define dHIDAN_room_16Tex_009DE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_009DE0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_009DE0[] = dHIDAN_room_16Tex_009DE0;
#define dHIDAN_room_16Tex_00A5E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_00A5E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_00A5E0[] = dHIDAN_room_16Tex_00A5E0;
#define dHIDAN_room_16Tex_00A9E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_00A9E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_00A9E0[] = dHIDAN_room_16Tex_00A9E0;
#define dHIDAN_room_16Tex_00B1E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_00B1E0"
static const ALIGN_ASSET(2) char HIDAN_room_16Tex_00B1E0[] = dHIDAN_room_16Tex_00B1E0;
#define dHIDAN_room_16DL_000350 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16DL_000350"
static const ALIGN_ASSET(2) char HIDAN_room_16DL_000350[] = dHIDAN_room_16DL_000350;
#define dHIDAN_room_16DL_001480 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16DL_001480"
static const ALIGN_ASSET(2) char HIDAN_room_16DL_001480[] = dHIDAN_room_16DL_001480;
#define dHIDAN_room_16DL_003B58 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16DL_003B58"
static const ALIGN_ASSET(2) char HIDAN_room_16DL_003B58[] = dHIDAN_room_16DL_003B58;
#define dHIDAN_room_16DL_005ED8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16DL_005ED8"
static const ALIGN_ASSET(2) char HIDAN_room_16DL_005ED8[] = dHIDAN_room_16DL_005ED8;
#endif // DUNGEONS_HIDAN_ROOM_16_H