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fdf9086b2a
* Add dynamic actor IDs * Convert Ivan to use new actor system * attempt to fix linux build * attempt to fix linux build * merge * Cleanup * Fix missing math functions on Windows. * Removes a stubbed function to fix non-windows builds. * Update soh/soh/ActorDB.cpp Co-authored-by: Adam Bird <Archez@users.noreply.github.com> --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
33 lines
502 B
C
33 lines
502 B
C
#ifndef FP_H
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#define FP_H
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#include <libultraship/libultra.h>
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extern f32 qNaN0x3FFFFF;
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extern f32 qNaN0x10000;
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extern f32 sNaN0x3FFFFF;
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f32 floorf(f32 x);
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f64 floor(f64 x);
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s32 lfloorf(f32 x);
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s32 lfloor(f64 x);
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f32 ceilf(f32 x);
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f64 ceil(f64 x);
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s32 lceilf(f32 x);
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s32 lceil(f64 x);
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f32 truncf(f32 x);
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f64 trunc(f64 x);
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s32 ltruncf(f32 x);
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s32 ltrunc(f64 x);
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f32 nearbyintf(f32 x);
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f64 nearbyint(f64 x);
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s32 lnearbyintf(f32 x);
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s32 lnearbyint(f64 x);
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f32 roundf(f32 x);
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f64 round(f64 x);
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#endif
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