Shipwright/soh/soh/resource/importer/scenecommand/SetCollisionHeaderFactory.cpp

41 lines
1.7 KiB
C++

#include "soh/resource/importer/scenecommand/SetCollisionHeaderFactory.h"
#include "soh/resource/type/scenecommand/SetCollisionHeader.h"
#include "libultraship/bridge.h"
#include "spdlog/spdlog.h"
namespace Ship {
std::shared_ptr<Resource> SetCollisionHeaderFactory::ReadResource(std::shared_ptr<ResourceMgr> resourceMgr,
std::shared_ptr<ResourceInitData> initData,
std::shared_ptr<BinaryReader> reader) {
auto resource = std::make_shared<SetCollisionHeader>(resourceMgr, initData);
std::shared_ptr<ResourceVersionFactory> factory = nullptr;
switch (resource->InitData->ResourceVersion) {
case 0:
factory = std::make_shared<SetCollisionHeaderFactoryV0>();
break;
}
if (factory == nullptr) {
SPDLOG_ERROR("Failed to load SetCollisionHeader with version {}", resource->InitData->ResourceVersion);
return nullptr;
}
factory->ParseFileBinary(reader, resource);
return resource;
}
void Ship::SetCollisionHeaderFactoryV0::ParseFileBinary(std::shared_ptr<BinaryReader> reader,
std::shared_ptr<Resource> resource) {
std::shared_ptr<SetCollisionHeader> setCollisionHeader = std::static_pointer_cast<SetCollisionHeader>(resource);
ResourceVersionFactory::ParseFileBinary(reader, setCollisionHeader);
ReadCommandId(setCollisionHeader, reader);
setCollisionHeader->fileName = reader->ReadString();
setCollisionHeader->collisionHeader = std::static_pointer_cast<CollisionHeader>(LoadResource(setCollisionHeader->fileName.c_str(), true));
}
} // namespace Ship