21 lines
461 B
C
21 lines
461 B
C
#ifndef Z_EFF_SS_FIRE_TAIL_H
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#define Z_EFF_SS_FIRE_TAIL_H
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#include "ultra64.h"
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#include "global.h"
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typedef struct {
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/* 0x00 */ Actor* actor;
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/* 0x04 */ Vec3f pos;
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/* 0x10 */ f32 scale;
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/* 0x14 */ Vec3f unk_14;
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/* 0x20 */ s16 unk_20;
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/* 0x22 */ Color_RGBA8 primColor;
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/* 0x26 */ Color_RGBA8 envColor;
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/* 0x2A */ s16 type;
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/* 0x2C */ s16 bodyPart;
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/* 0x30 */ s32 life;
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} EffectSsFireTailInitParams; // size = 0x
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#endif
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