Shipwright/soh/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.h

19 lines
399 B
C

#ifndef Z_OBJ_ROOMTIMER_H
#define Z_OBJ_ROOMTIMER_H
#include "ultra64.h"
#include "global.h"
#include "z64.h"
struct ObjRoomtimer;
typedef void (*ObjRoomtimerActionFunc)(struct ObjRoomtimer*, GlobalContext*);
typedef struct ObjRoomtimer {
/* 0x0000 */ Actor actor;
/* 0x014C */ ObjRoomtimerActionFunc actionFunc;
/* 0x0150 */ u32 switchFlag;
} ObjRoomtimer; // size = 0x0154
#endif