Shipwright/soh/src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.h

20 lines
436 B
C

#ifndef Z_EN_YUKABYUN_H
#define Z_EN_YUKABYUN_H
#include "ultra64.h"
#include "global.h"
struct EnYukabyun;
typedef void (*EnYukabyunActionFunc)(struct EnYukabyun*, GlobalContext*);
typedef struct EnYukabyun {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnYukabyunActionFunc actionfunc;
/* 0x0150 */ s16 unk_150;
/* 0x0152 */ u8 unk_152;
/* 0x0154 */ ColliderCylinder collider;
} EnYukabyun; // size = 0x01A0
#endif