Shipwright/soh/src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.h

25 lines
597 B
C

#ifndef Z_EN_WEIYER_H
#define Z_EN_WEIYER_H
#include "ultra64.h"
#include "global.h"
struct EnWeiyer;
typedef void (*EnWeiyerActionFunc)(struct EnWeiyer*, GlobalContext*);
typedef struct EnWeiyer {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnWeiyerActionFunc actionFunc;
/* 0x0194 */ s16 unk_194;
/* 0x0196 */ s16 unk_196;
/* 0x0198 */ Vec3s jointTable[19];
/* 0x020A */ Vec3s morphTable[19];
/* 0x027C */ f32 unk_27C;
/* 0x0280 */ f32 unk_280;
/* 0x0284 */ ColliderCylinder collider;
} EnWeiyer; // size = 0x02D0
#endif