Shipwright/soh/src/overlays/actors/ovl_En_Toryo/z_en_toryo.h

26 lines
654 B
C

#ifndef Z_EN_TORYO_H
#define Z_EN_TORYO_H
#include "ultra64.h"
#include "global.h"
struct EnToryo;
typedef void (*EnToryoActionFunc)(struct EnToryo* this, GlobalContext* globalCtx);
typedef struct EnToryo {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnToryoActionFunc actionFunc;
/* 0x0194 */ ColliderCylinder collider;
/* 0x01E0 */ s32 unk_1E0;
/* 0x01E4 */ s32 unk_1E4;
/* 0x01E8 */ u16 stateFlags;
/* 0x01EA */ s16 unk_1EA;
/* 0x01EC */ struct_80034A14_arg1 unk_1EC;
/* 0x0214 */ Vec3s jointTable[17];
/* 0x027A */ Vec3s morphTable[17];
} EnToryo; // size = 0x02E0
#endif