Shipwright/soh/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.h

68 lines
1.6 KiB
C

#ifndef Z_EN_DNT_DEMO_H
#define Z_EN_DNT_DEMO_H
#include "ultra64.h"
#include "global.h"
struct EnDntDemo;
typedef void (*EnDntDemoActionFunc)(struct EnDntDemo*, GlobalContext*);
typedef struct EnDntDemo {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnDntDemoActionFunc actionFunc;
/* 0x0150 */ s16 judgeTimer;
/* 0x0152 */ s16 unkTimer1;
/* 0x0154 */ s16 unkTimer2;
/* 0x0156 */ s16 debugArrowTimer;
/* 0x0158 */ s16 leaderSignal;
/* 0x015A */ s16 action;
/* 0x015C */ s16 prize;
/* 0x015E */ s16 subCamera;
/* 0x0160 */ Vec3f scrubPos[9];
/* 0x01CC */ Vec3f leaderPos;
/* 0x01D8 */ struct EnDntNomal* scrubs[9];
/* 0x01FC */ struct EnDntJiji* leader;
} EnDntDemo; // size = 0x0200
typedef enum {
/* 0 */ DNT_SIGNAL_NONE,
/* 1 */ DNT_SIGNAL_LOOK,
/* 2 */ DNT_SIGNAL_CELEBRATE,
/* 3 */ DNT_SIGNAL_DANCE,
/* 4 */ DNT_SIGNAL_HIDE,
/* 5 */ DNT_SIGNAL_RETURN,
/* 6 */ DNT_SIGNAL_UNUSED
} EnDntSignal;
typedef enum {
/* 0 */ DNT_LEADER_ACTION_NONE,
/* 1 */ DNT_LEADER_ACTION_UP,
/* 2 */ DNT_LEADER_ACTION_UNUSED,
/* 3 */ DNT_LEADER_ACTION_ATTACK
} EnDntLeaderAction;
typedef enum {
/* 0 */ DNT_LEADER_SIGNAL_NONE,
/* 1 */ DNT_LEADER_SIGNAL_UP,
/* 2 */ DNT_LEADER_SIGNAL_BURROW,
/* 3 */ DNT_LEADER_SIGNAL_RETURN
} EnDntLeaderSignal;
typedef enum {
/* 0 */ DNT_PRIZE_NONE,
/* 1 */ DNT_PRIZE_NUTS,
/* 2 */ DNT_PRIZE_STICK
} EnDntPrize;
typedef enum {
/* 0 */ DNT_ACTION_NONE,
/* 1 */ DNT_ACTION_DANCE,
/* 2 */ DNT_ACTION_ATTACK,
/* 3 */ DNT_ACTION_LOW_RUPEES,
/* 4 */ DNT_ACTION_HIGH_RUPEES,
/* 5 */ DNT_ACTION_PRIZE
} EnDntAction;
#endif