Shipwright/soh/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.h

20 lines
492 B
C

#ifndef Z_BG_SPOT01_OBJECTS2_H
#define Z_BG_SPOT01_OBJECTS2_H
#include "ultra64.h"
#include "global.h"
struct BgSpot01Objects2;
typedef void (*BgSpot01Objects2ActionFunc)(struct BgSpot01Objects2*, GlobalContext*);
typedef struct BgSpot01Objects2 {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgSpot01Objects2ActionFunc actionFunc;
/* 0x0168 */ char unk_168[0x10];
/* 0x0178 */ s32 objectId;
/* 0x017C */ s8 objBankIndex;
} BgSpot01Objects2; // size = 0x0180
#endif