Shipwright/soh/src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.h

21 lines
480 B
C

#ifndef Z_BG_HAKA_ZOU_H
#define Z_BG_HAKA_ZOU_H
#include "ultra64.h"
#include "global.h"
struct BgHakaZou;
typedef void (*BgHakaZouActionFunc)(struct BgHakaZou*, GlobalContext*);
typedef struct BgHakaZou {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgHakaZouActionFunc actionFunc;
/* 0x0168 */ s8 requiredObjBankIndex;
/* 0x0169 */ u8 switchFlag;
/* 0x016A */ s16 timer;
/* 0x016C */ ColliderCylinder collider;
} BgHakaZou; // size = 0x01B8
#endif