Shipwright/soh/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.h

37 lines
942 B
C

#ifndef Z_BG_BDAN_SWITCH_H
#define Z_BG_BDAN_SWITCH_H
#include "ultra64.h"
#include "global.h"
// BgBdanSwitch.actor.params & 0xFF
typedef enum {
/* 0x00 */ BLUE,
/* 0x01 */ YELLOW_HEAVY,
/* 0x02 */ YELLOW,
/* 0x03 */ YELLOW_TALL_1,
/* 0x04 */ YELLOW_TALL_2
} BgBdanSwitchType;
struct BgBdanSwitch;
typedef void (*BgBdanSwitchActionFunc)(struct BgBdanSwitch*, GlobalContext*);
typedef struct BgBdanSwitch {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgBdanSwitchActionFunc actionFunc;
/* 0x0168 */ ColliderJntSph collider;
/* 0x0188 */ ColliderJntSphElement colliderItems[1];
/* 0x01C8 */ f32 unk_1C8;
/* 0x01CC */ s16 unk_1CC;
/* 0x01CE */ char unk_1CE[0x2];
/* 0x01D0 */ f32 unk_1D0;
/* 0x01D4 */ f32 unk_1D4;
/* 0x01D8 */ s16 unk_1D8;
/* 0x01DA */ s16 unk_1DA;
/* 0x01DC */ u8 unk_1DC;
/* 0x01DD */ char unk_1DD[0x3];
} BgBdanSwitch; // size = 0x01E0
#endif