Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_6.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

38 lines
1.8 KiB
C

#ifndef DUNGEONS_HIDAN_ROOM_6_H
#define DUNGEONS_HIDAN_ROOM_6_H 1
#include "align_asset_macro.h"
#define dHIDAN_room_6Tex_003990 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_003990"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_003990[] = dHIDAN_room_6Tex_003990;
#define dHIDAN_room_6Tex_003B90 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_003B90"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_003B90[] = dHIDAN_room_6Tex_003B90;
#define dHIDAN_room_6Tex_004390 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_004390"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_004390[] = dHIDAN_room_6Tex_004390;
#define dHIDAN_room_6Tex_004B90 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_004B90"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_004B90[] = dHIDAN_room_6Tex_004B90;
#define dHIDAN_room_6Tex_005B90 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_005B90"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_005B90[] = dHIDAN_room_6Tex_005B90;
#define dHIDAN_room_6Tex_006390 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_006390"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_006390[] = dHIDAN_room_6Tex_006390;
#define dHIDAN_room_6Tex_006790 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_006790"
static const ALIGN_ASSET(2) char HIDAN_room_6Tex_006790[] = dHIDAN_room_6Tex_006790;
#define dHIDAN_room_6DL_002B78 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6DL_002B78"
static const ALIGN_ASSET(2) char HIDAN_room_6DL_002B78[] = dHIDAN_room_6DL_002B78;
#define dHIDAN_room_6DL_001A00 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6DL_001A00"
static const ALIGN_ASSET(2) char HIDAN_room_6DL_001A00[] = dHIDAN_room_6DL_001A00;
#define dHIDAN_room_6DL_001350 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6DL_001350"
static const ALIGN_ASSET(2) char HIDAN_room_6DL_001350[] = dHIDAN_room_6DL_001350;
#endif // DUNGEONS_HIDAN_ROOM_6_H