Shipwright/soh/assets/objects/object_haka/object_haka.h

25 lines
1.0 KiB
C

#ifndef OBJECTS_OBJECT_HAKA_H
#define OBJECTS_OBJECT_HAKA_H 1
#include "align_asset_macro.h"
#define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex"
static const ALIGN_ASSET(2) char gGravestoneGrassTex[] = dgGravestoneGrassTex;
#define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex"
static const ALIGN_ASSET(2) char gGravestoneEarthTex[] = dgGravestoneEarthTex;
#define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex"
static const ALIGN_ASSET(2) char gGravestoneTombTex[] = dgGravestoneTombTex;
#define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL"
static const ALIGN_ASSET(2) char gGravestoneStoneDL[] = dgGravestoneStoneDL;
#define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL"
static const ALIGN_ASSET(2) char gGravestoneEarthDL[] = dgGravestoneEarthDL;
#define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol"
static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol;
#endif // OBJECTS_OBJECT_HAKA_H