mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
164 lines
9.9 KiB
C
164 lines
9.9 KiB
C
#ifndef DUNGEONS_HAKADANCH_ROOM_0_H
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#define DUNGEONS_HAKADANCH_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dHAKAdanCH_room_0Tex_00D720 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_00D720"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_00D720[] = dHAKAdanCH_room_0Tex_00D720;
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#define dHAKAdanCH_room_0Tex_00DF20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_00DF20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_00DF20[] = dHAKAdanCH_room_0Tex_00DF20;
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#define dHAKAdanCH_room_0Tex_00E120 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_00E120"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_00E120[] = dHAKAdanCH_room_0Tex_00E120;
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#define dHAKAdanCH_room_0Tex_00F120 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_00F120"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_00F120[] = dHAKAdanCH_room_0Tex_00F120;
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#define dHAKAdanCH_room_0Tex_00F920 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_00F920"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_00F920[] = dHAKAdanCH_room_0Tex_00F920;
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#define dHAKAdanCH_room_0Tex_010120 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_010120"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_010120[] = dHAKAdanCH_room_0Tex_010120;
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#define dHAKAdanCH_room_0Tex_011120 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_011120"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_011120[] = dHAKAdanCH_room_0Tex_011120;
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#define dHAKAdanCH_room_0Tex_011920 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_011920"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_011920[] = dHAKAdanCH_room_0Tex_011920;
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#define dHAKAdanCH_room_0Tex_011D20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_011D20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_011D20[] = dHAKAdanCH_room_0Tex_011D20;
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#define dHAKAdanCH_room_0Tex_011F20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_011F20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_011F20[] = dHAKAdanCH_room_0Tex_011F20;
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#define dHAKAdanCH_room_0Tex_012720 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_012720"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_012720[] = dHAKAdanCH_room_0Tex_012720;
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#define dHAKAdanCH_room_0Tex_012F20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_012F20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_012F20[] = dHAKAdanCH_room_0Tex_012F20;
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#define dHAKAdanCH_room_0Tex_013120 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_013120"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_013120[] = dHAKAdanCH_room_0Tex_013120;
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#define dHAKAdanCH_room_0Tex_013320 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_013320"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_013320[] = dHAKAdanCH_room_0Tex_013320;
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#define dHAKAdanCH_room_0Tex_013720 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_013720"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_013720[] = dHAKAdanCH_room_0Tex_013720;
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#define dHAKAdanCH_room_0Tex_013F20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_013F20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_013F20[] = dHAKAdanCH_room_0Tex_013F20;
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#define dHAKAdanCH_room_0Tex_014B20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_014B20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_014B20[] = dHAKAdanCH_room_0Tex_014B20;
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#define dHAKAdanCH_room_0Tex_014F20 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0Tex_014F20"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0Tex_014F20[] = dHAKAdanCH_room_0Tex_014F20;
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#define dHAKAdanCH_room_0DL_001D30 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_001D30"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_001D30[] = dHAKAdanCH_room_0DL_001D30;
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#define dHAKAdanCH_room_0DL_004018 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_004018"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_004018[] = dHAKAdanCH_room_0DL_004018;
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#define dHAKAdanCH_room_0DL_004D18 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_004D18"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_004D18[] = dHAKAdanCH_room_0DL_004D18;
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#define dHAKAdanCH_room_0DL_0057C0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0057C0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0057C0[] = dHAKAdanCH_room_0DL_0057C0;
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#define dHAKAdanCH_room_0DL_005C30 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_005C30"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_005C30[] = dHAKAdanCH_room_0DL_005C30;
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#define dHAKAdanCH_room_0DL_006000 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_006000"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_006000[] = dHAKAdanCH_room_0DL_006000;
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#define dHAKAdanCH_room_0DL_002438 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_002438"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_002438[] = dHAKAdanCH_room_0DL_002438;
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#define dHAKAdanCH_room_0DL_00D550 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00D550"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00D550[] = dHAKAdanCH_room_0DL_00D550;
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#define dHAKAdanCH_room_0DL_001360 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_001360"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_001360[] = dHAKAdanCH_room_0DL_001360;
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#define dHAKAdanCH_room_0DL_0079B0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0079B0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0079B0[] = dHAKAdanCH_room_0DL_0079B0;
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#define dHAKAdanCH_room_0DL_0087B0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0087B0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0087B0[] = dHAKAdanCH_room_0DL_0087B0;
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#define dHAKAdanCH_room_0DL_009AD8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_009AD8"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_009AD8[] = dHAKAdanCH_room_0DL_009AD8;
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#define dHAKAdanCH_room_0DL_00A6A0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00A6A0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00A6A0[] = dHAKAdanCH_room_0DL_00A6A0;
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#define dHAKAdanCH_room_0DL_00AC28 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00AC28"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00AC28[] = dHAKAdanCH_room_0DL_00AC28;
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#define dHAKAdanCH_room_0DL_00B060 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00B060"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00B060[] = dHAKAdanCH_room_0DL_00B060;
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#define dHAKAdanCH_room_0DL_003228 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_003228"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_003228[] = dHAKAdanCH_room_0DL_003228;
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#define dHAKAdanCH_room_0DL_002C00 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_002C00"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_002C00[] = dHAKAdanCH_room_0DL_002C00;
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#define dHAKAdanCH_room_0DL_014430 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_014430"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_014430[] = dHAKAdanCH_room_0DL_014430;
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#define dHAKAdanCH_room_0DL_014868 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_014868"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_014868[] = dHAKAdanCH_room_0DL_014868;
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#define dHAKAdanCH_room_0DL_014A38 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_014A38"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_014A38[] = dHAKAdanCH_room_0DL_014A38;
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#define dHAKAdanCH_room_0DL_006D58 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_006D58"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_006D58[] = dHAKAdanCH_room_0DL_006D58;
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#define dHAKAdanCH_room_0DL_0007B0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0007B0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0007B0[] = dHAKAdanCH_room_0DL_0007B0;
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#define dHAKAdanCH_room_0DL_0037D8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0037D8"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0037D8[] = dHAKAdanCH_room_0DL_0037D8;
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#define dHAKAdanCH_room_0DL_003518 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_003518"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_003518[] = dHAKAdanCH_room_0DL_003518;
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#define dHAKAdanCH_room_0DL_006760 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_006760"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_006760[] = dHAKAdanCH_room_0DL_006760;
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#define dHAKAdanCH_room_0DL_0021C0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0021C0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0021C0[] = dHAKAdanCH_room_0DL_0021C0;
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#define dHAKAdanCH_room_0DL_00BAB8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00BAB8"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00BAB8[] = dHAKAdanCH_room_0DL_00BAB8;
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#define dHAKAdanCH_room_0DL_00C178 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00C178"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00C178[] = dHAKAdanCH_room_0DL_00C178;
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#define dHAKAdanCH_room_0DL_00C7A8 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00C7A8"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00C7A8[] = dHAKAdanCH_room_0DL_00C7A8;
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#define dHAKAdanCH_room_0DL_00CE78 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00CE78"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00CE78[] = dHAKAdanCH_room_0DL_00CE78;
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#define dHAKAdanCH_room_0DL_00D258 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00D258"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00D258[] = dHAKAdanCH_room_0DL_00D258;
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#define dHAKAdanCH_room_0DL_014610 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_014610"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_014610[] = dHAKAdanCH_room_0DL_014610;
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#define dHAKAdanCH_room_0DL_00B380 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_00B380"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00B380[] = dHAKAdanCH_room_0DL_00B380;
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#define dHAKAdanCH_room_0DL_0025D0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0025D0"
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static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0025D0[] = dHAKAdanCH_room_0DL_0025D0;
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#endif // DUNGEONS_HAKADANCH_ROOM_0_H
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