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Shipwright/soh/assets/objects/object_rr/object_rr.h

19 lines
741 B
C

#ifndef OBJECTS_OBJECT_RR_H
#define OBJECTS_OBJECT_RR_H 1
#include "align_asset_macro.h"
#define dgLikeLikeDL "__OTR__objects/object_rr/gLikeLikeDL"
static const ALIGN_ASSET(2) char gLikeLikeDL[] = dgLikeLikeDL;
#define dgLikeLikeBodyPattern1Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern1Tex"
static const ALIGN_ASSET(2) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPattern1Tex;
#define dgLikeLikeBodyPattern2Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern2Tex"
static const ALIGN_ASSET(2) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex;
#define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex"
static const ALIGN_ASSET(2) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex;
#endif // OBJECTS_OBJECT_RR_H