Shipwright/soh/soh/Enhancements/randomizer/3drando/sound_effects.cpp

1480 lines
86 KiB
C++

#include "sound_effects.hpp"
#include "settings.hpp"
#include <cstdlib>
#include <stdint.h>
namespace SFX {
const std::array<SeqType, SFX_COUNT> seqTypesSFX = {
/* NA_SE_PL_WALK_GROUND */ SEQ_WALK,
/* NA_SE_PL_WALK_SAND */ SEQ_WALK,
/* NA_SE_PL_WALK_CONCRETE */ SEQ_WALK,
/* NA_SE_PL_WALK_DIRT */ SEQ_WALK,
/* NA_SE_PL_WALK_WATER0 */ SEQ_WALK,
/* NA_SE_PL_WALK_WATER1 */ SEQ_WALK,
/* NA_SE_PL_WALK_WATER2 */ SEQ_WALK, // Tall grass?
/* NA_SE_PL_WALK_MAGMA */ SEQ_WALK,
/* NA_SE_PL_WALK_GRASS */ SEQ_WALK,
/* NA_SE_PL_WALK_IRON */ SEQ_WALK,
/* NA_SE_PL_WALK_LADDER */ SEQ_WALK,
/* NA_SE_PL_WALK_GLASS */ SEQ_WALK, // Planks?
/* NA_SE_PL_WALK_WALL */ SEQ_WALK,
/* NA_SE_PL_WALK_HEAVYBOOTS */ SEQ_WALK_LOUD,
/* NA_SE_PL_DUMMY_14 */ SEQ_WALK, // Snow?
/* NA_SE_PL_WALK_ICE */ SEQ_WALK,
/* NA_SE_PL_JUMP */ SEQ_JUMP,
/* NA_SE_PL_JUMP_SAND */ SEQ_JUMP,
/* NA_SE_PL_JUMP_CONCRETE */ SEQ_JUMP,
/* NA_SE_PL_JUMP_DIRT */ SEQ_JUMP,
/* NA_SE_PL_JUMP_WATER0 */ SEQ_JUMP,
/* NA_SE_PL_JUMP_WATER1 */ SEQ_JUMP,
/* NA_SE_PL_JUMP_WATER2 */ SEQ_JUMP,
/* NA_SE_PL_JUMP_MAGMA */ SEQ_JUMP,
/* NA_SE_PL_JUMP_GRASS */ SEQ_JUMP,
/* NA_SE_PL_JUMP_IRON */ SEQ_JUMP,
/* NA_SE_PL_JUMP_LADDER */ SEQ_JUMP,
/* NA_SE_PL_JUMP_GLASS */ SEQ_JUMP,
/* NA_SE_PL_DUMMY28 */ SEQ_JUMP,
/* NA_SE_PL_JUMP_HEAVYBOOTS */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY30 */ SEQ_JUMP,
/* NA_SE_PL_JUMP_ICE */ SEQ_JUMP,
/* NA_SE_PL_LAND */ SEQ_LAND,
/* NA_SE_PL_LAND_SAND */ SEQ_LAND,
/* NA_SE_PL_LAND_CONCRETE */ SEQ_LAND,
/* NA_SE_PL_LAND_DIRT */ SEQ_LAND,
/* NA_SE_PL_LAND_WATER0 */ SEQ_LAND,
/* NA_SE_PL_LAND_WATER1 */ SEQ_LAND,
/* NA_SE_PL_LAND_WATER2 */ SEQ_LAND,
/* NA_SE_PL_LAND_MAGMA */ SEQ_LAND,
/* NA_SE_PL_LAND_GRASS */ SEQ_LAND,
/* NA_SE_PL_LAND_IRON */ SEQ_LAND,
/* NA_SE_PL_LAND_LADDER */ SEQ_LAND,
/* NA_SE_PL_LAND_GLASS */ SEQ_LAND,
/* NA_SE_PL_DUMMY_44 */ SEQ_LAND,
/* NA_SE_PL_LAND_HEAVYBOOTS */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_46 */ SEQ_LAND,
/* NA_SE_PL_LAND_ICE */ SEQ_LAND,
/* NA_SE_PL_SLIPDOWN */ SEQ_NOCAT,
/* NA_SE_PL_CLIMB_CLIFF */ SEQ_NOCAT,
/* NA_SE_PL_SIT_ON_HORSE */ SEQ_NOCAT,
/* NA_SE_PL_GET_OFF_HORSE */ SEQ_NOCAT,
/* NA_SE_PL_TAKE_OUT_SHIELD */ SEQ_NOCAT,
/* NA_SE_PL_CHANGE_ARMS */ SEQ_NOCAT,
/* NA_SE_PL_CATCH_BOOMERANG */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_55 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_56 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_SWIM */ SEQ_NOCAT,
/* NA_SE_PL_THROW */ SEQ_NOCAT,
/* NA_SE_PL_BODY_BOUND */ SEQ_NOCAT,
/* NA_SE_PL_ROLL */ SEQ_NOCAT,
/* NA_SE_PL_SKIP */ SEQ_NOCAT,
/* NA_SE_PL_BODY_HIT */ SEQ_NOCAT,
/* NA_SE_PL_DAMAGE */ SEQ_NOCAT,
/* NA_SE_PL_SLIP */ SEQ_SLIP,
/* NA_SE_PL_SLIP_SAND */ SEQ_SLIP,
/* NA_SE_PL_SLIP_CONCRETE */ SEQ_SLIP,
/* NA_SE_PL_SLIP_DIRT */ SEQ_SLIP,
/* NA_SE_PL_SLIP_WATER0 */ SEQ_SLIP,
/* NA_SE_PL_SLIP_WATER1 */ SEQ_SLIP,
/* NA_SE_PL_SLIP_WATER2 */ SEQ_SLIP,
/* NA_SE_PL_SLIP_MAGMA */ SEQ_SLIP,
/* NA_SE_PL_SLIP_GRASS */ SEQ_SLIP,
/* NA_SE_PL_SLIP_IRON */ SEQ_SLIP,
/* NA_SE_PL_SLIP_LADDER */ SEQ_SLIP,
/* NA_SE_PL_SLIP_GLASS */ SEQ_SLIP,
/* NA_SE_PL_DUMMY76 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_SLIP_HEAVYBOOTS */ SEQ_SLIP,
/* NA_SE_PL_DUMMY78 */ SEQ_SLIP,
/* NA_SE_PL_SLIP_ICE */ SEQ_SLIP,
/* NA_SE_PL_BOUND */ SEQ_BOUND,
/* NA_SE_PL_BOUND_SAND */ SEQ_BOUND,
/* NA_SE_PL_BOUND_CONCRETE */ SEQ_BOUND,
/* NA_SE_PL_BOUND_DIRT */ SEQ_BOUND,
/* NA_SE_PL_BOUND_WATER0 */ SEQ_BOUND,
/* NA_SE_PL_BOUND_WATER1 */ SEQ_BOUND,
/* NA_SE_PL_BOUND_WATER2 */ SEQ_BOUND,
/* NA_SE_PL_BOUND_MAGMA */ SEQ_BOUND,
/* NA_SE_PL_BOUND_GRASS */ SEQ_BOUND,
/* NA_SE_PL_BOUND_IRON */ SEQ_BOUND,
/* NA_SE_PL_BOUND_LADDER */ SEQ_BOUND,
/* NA_SE_PL_BOUND_WOOD */ SEQ_BOUND,
/* NA_SE_PL_DUMMY_92 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_BOUND_HEAVYBOOTS */ SEQ_BOUND,
/* NA_SE_PL_DUMMY_94 */ SEQ_BOUND,
/* NA_SE_PL_BOUND_ICE */ SEQ_BOUND,
/* NA_SE_PL_DUMMY_96 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_97 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_98 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_FACE_UP */ SEQ_NOCAT,
/* NA_SE_PL_DIVE_BUBBLE */ SEQ_NOCAT,
/* NA_SE_PL_MOVE_BUBBLE */ SEQ_NOCAT,
/* NA_SE_PL_METALEFFECT_KID */ SEQ_NOCAT,
/* NA_SE_PL_METALEFFECT_ADULT */ SEQ_NOCAT,
/* NA_SE_PL_SPARK */ SEQ_NOCAT,
/* NA_SE_PL_PULL_UP_PLANT */ SEQ_NOCAT,
/* NA_SE_PL_PULL_UP_ROCK */ SEQ_NOCAT,
/* NA_SE_PL_IN_BUBBLE */ SEQ_NOCAT,
/* NA_SE_PL_PULL_UP_BIGROCK */ SEQ_NOCAT,
/* NA_SE_PL_SWORD_CHARGE */ SEQ_NOCAT,
/* NA_SE_PL_FREEZE */ SEQ_NOCAT,
/* NA_SE_PL_PULL_UP_POT */ SEQ_NOCAT,
/* NA_SE_PL_KNOCK */ SEQ_NOCAT,
/* NA_SE_PL_CALM_HIT */ SEQ_NOCAT,
/* NA_SE_PL_CALM_PAT */ SEQ_NOCAT,
/* NA_SE_PL_SUBMERGE */ SEQ_NOCAT,
/* NA_SE_PL_FREEZE_S */ SEQ_NOCAT,
/* NA_SE_PL_ICE_BROKEN */ SEQ_NOCAT,
/* NA_SE_PL_SLIP_ICE_LELEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_PUT_OUT_ITEM */ SEQ_NOCAT,
/* NA_SE_PL_PULL_UP_WOODBOX */ SEQ_NOCAT,
/* NA_SE_PL_MAGIC_FIRE */ SEQ_NOCAT,
/* NA_SE_PL_MAGIC_WIND_NORMAL */ SEQ_NOCAT,
/* NA_SE_PL_MAGIC_WIND_WARP */ SEQ_NOCAT,
/* NA_SE_PL_MAGIC_SOUL_NORMAL */ SEQ_NOCAT,
/* NA_SE_PL_ARROW_CHARGE_FIRE */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_PL_ARROW_CHARGE_ICE */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_PL_ARROW_CHARGE_LIGHT */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_PL_DUMMY_128 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_129 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_130 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_PULL_UP_RUTO */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_132 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_133 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_134 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_135 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_136 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_137 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_138 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_139 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_140 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_141 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_142 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_143 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_144 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_145 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_146 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_147 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_148 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_149 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_150 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_151 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_152 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_153 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_154 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_155 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_156 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_157 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_158 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_159 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_160 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_161 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_162 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_163 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_164 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_165 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_166 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_167 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_168 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_169 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_170 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_171 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_172 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_173 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_174 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_175 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_CRAWL */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_SAND */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_CONCRETE */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_DIRT */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_WATER0 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_181 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_182 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_183 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_184 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_185 */ SEQ_CRAWL,
/* NA_SE_PL_DUMMY_186 */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_WOOD */ SEQ_CRAWL,
/* NA_SE_PL_CRAWL_ICE */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_189 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_190 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_191 */ SEQ_CRAWL,
/* NA_SE_PL_MAGIC_SOUL_FLASH */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_PL_ROLL_DUST */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_192 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_MAGIC_SOUL_BALL */ SEQ_NOCAT,
/* NA_SE_PL_SPIRAL_HEAL_BEAM */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_PL_BOUND_NOWEAPON */ SEQ_NOCAT,
/* NA_SE_PL_PLANT_GROW_UP */ SEQ_NOCAT,
/* NA_SE_PL_PLANT_TALLER */ SEQ_NOCAT,
/* NA_SE_PL_MAGIC_WIND_VANISH */ SEQ_NOCAT,
/* NA_SE_PL_HOBBERBOOTS_LV */ SEQ_MOVE_LOOP,
/* NA_SE_PL_PLANT_MOVE */ SEQ_MOVE_LOOP,
/* NA_SE_EV_WALL_MOVE_SP */ SEQ_NOCAT,
/* NA_SE_PL_DUMMY_204 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_205 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_206 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_207 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_SLIP_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_SAND_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_CONCRETE_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_DIRT_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_WATER0_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_WATER1_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_WATER2_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_MAGMA_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_GRASS_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_IRON_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_GLASS_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_WOOD_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_DUMMY_220 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_DUMMY_221 */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_HEAVYBOOTS_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_SLIP_ICE_LEVEL */ SEQ_SLIP_LOOP,
/* NA_SE_PL_JUMP_METAL */ SEQ_NOCAT,
/* NA_SE_PL_LAND_METAL */ SEQ_NOCAT,
/* NA_SE_PL_WALK_RUNNINGMAN */ SEQ_WALK,
/* NA_SE_PL_WALK_ZELDA_DEMO */ SEQ_NOCAT,
/* NA_SE_PL_YOBI_DATA02 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA03 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA04 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA05 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA06 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA07 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA08 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA09 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA10 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA11 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA12 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA13 */ SEQ_NOSHUFFLE,
/* NA_SE_PL_YOBI_DATA14 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_SWORD_IMPACT */ SEQ_NOCAT,
/* NA_SE_IT_SWORD_SWING */ SEQ_WEAPON_SWING,
/* NA_SE_IT_SWORD_PUTAWAY */ SEQ_NOCAT,
/* NA_SE_IT_SWORD_PICKOUT */ SEQ_NOCAT,
/* NA_SE_IT_ARROW_SHOT */ SEQ_PROJECTILE_SHOT,
/* NA_SE_IT_BOOMERANG_THROW */ SEQ_NOCAT,
/* NA_SE_IT_SHIELD_BOUND */ SEQ_WEAPON_HIT,
/* NA_SE_IT_BOW_DRAW */ SEQ_NOCAT,
/* NA_SE_IT_SHIELD_REFLECT_SW */ SEQ_WEAPON_HIT,
/* NA_SE_IT_ARROW_STICK_HRAD */ SEQ_NOCAT,
/* NA_SE_IT_HAMMER_HIT */ SEQ_WEAPON_HIT,
/* NA_SE_IT_HOOKSHOT_CHAIN */ SEQ_NOCAT,
/* NA_SE_IT_SHIELD_REFLECT_MG */ SEQ_NOCAT,
/* NA_SE_IT_BOMB_IGNIT */ SEQ_NOCAT,
/* NA_SE_IT_BOMB_EXPLOSION */ SEQ_EXPLOSION,
/* NA_SE_IT_BOMB_UNEXPLOSION */ SEQ_NOCAT,
/* NA_SE_IT_BOOMERANG_FLY */ SEQ_THROW_LOOP,
/* NA_SE_IT_SWORD_STRIKE */ SEQ_NOCAT,
/* NA_SE_IT_HAMMER_SWING */ SEQ_WEAPON_SWING,
/* NA_SE_IT_HOOKSHOT_REFLECT */ SEQ_WEAPON_HIT,
/* NA_SE_IT_ARROW_STICK_CRE */ SEQ_NOCAT,
/* NA_SE_IT_ARROW_STICK_OBJ */ SEQ_NOCAT,
/* NA_SE_IT_DUMMY */ SEQ_NOSHUFFLE,
/* NA_SE_IT_DUMMY2 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_SWORD_SWING_HARD */ SEQ_WEAPON_SWING,
/* NA_SE_IT_DUMMY3 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_WALL_HIT_HARD */ SEQ_WEAPON_HIT,
/* NA_SE_IT_WALL_HIT_SOFT */ SEQ_WEAPON_HIT,
/* NA_SE_IT_STONE_HIT */ SEQ_NOCAT,
/* NA_SE_IT_WOODSTICK_BROKEN */ SEQ_NOCAT,
/* NA_SE_IT_LASH */ SEQ_WEAPON_SWING,
/* NA_SE_IT_SHIELD_POSTURE */ SEQ_NOCAT,
/* NA_SE_IT_SLING_SHOT */ SEQ_PROJECTILE_SHOT,
/* NA_SE_IT_SLING_DRAW */ SEQ_NOCAT,
/* NA_SE_IT_SWORD_CHARGE */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_IT_ROLLING_CUT */ SEQ_WEAPON_SWING,
/* NA_SE_IT_SWORD_STRIKE_HARD */ SEQ_NOCAT,
/* NA_SE_IT_SLING_REFLECT */ SEQ_WEAPON_HIT,
/* NA_SE_IT_SHIELD_REMOVE */ SEQ_NOCAT,
/* NA_SE_IT_HOOKSHOT_READY */ SEQ_NOCAT,
/* NA_SE_IT_HOOKSHOT_RECEIVE */ SEQ_NOCAT,
/* NA_SE_IT_HOOKSHOT_STICK_OBJ */ SEQ_WEAPON_HIT,
/* NA_SE_IT_SWORD_REFLECT_MG */ SEQ_NOCAT,
/* NA_SE_IT_DEKU */ SEQ_WEAPON_HIT,
/* NA_SE_IT_WALL_HIT_BUYO */ SEQ_NOCAT,
/* NA_SE_IT_SWORD_PUTAWAY_STN */ SEQ_NOCAT,
/* NA_SE_IT_ROLLING_CUT_LV1 */ SEQ_NOCAT,
/* NA_SE_IT_ROLLING_CUT_LV2 */ SEQ_NOCAT,
/* NA_SE_IT_BOW_FLICK */ SEQ_NOCAT,
/* NA_SE_IT_BOMBCHU_MOVE */ SEQ_MOVE_LOOP,
/* NA_SE_IT_SHIELD_CHARGE_LV1 */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_IT_SHIELD_CHARGE_LV2 */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_IT_SHIELD_CHARGE_LV3 */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_IT_SLING_FLICK */ SEQ_NOCAT,
/* NA_SE_IT_SWORD_STICK_STN */ SEQ_NOCAT,
/* NA_SE_IT_REFLECTION_WOOD */ SEQ_WEAPON_HIT,
/* NA_SE_IT_SHIELD_REFLECT_MG2 */ SEQ_NOCAT,
/* NA_SE_IT_MAGIC_ARROW_SHOT */ SEQ_PROJECTILE_SHOT,
/* NA_SE_IT_EXPLOSION_FRAME */ SEQ_EXPLOSION,
/* NA_SE_IT_EXPLOSION_ICE */ SEQ_EXPLOSION,
/* NA_SE_IT_EXPLOSION_LIGHT */ SEQ_EXPLOSION,
/* NA_SE_IT_FISHING_REEL_SLOW */ SEQ_NOCAT,
/* NA_SE_IT_FISHING_REEL_HIGH */ SEQ_NOCAT,
/* NA_SE_IT_PULL_FISHING_ROD */ SEQ_NOCAT,
/* NA_SE_IT_DM_FLYING_GOD_PASS */ SEQ_NOCAT,
/* NA_SE_IT_DM_FLYING_GOD_DASH */ SEQ_NOCAT,
/* NA_SE_IT_DM_RING_EXPLOSION */ SEQ_EXPLOSION,
/* NA_SE_IT_DM_RING_GATHER */ SEQ_NOCAT,
/* NA_SE_IT_INGO_HORSE_NEIGH */ SEQ_NOCAT, // Blank
/* NA_SE_IT_EARTHQUAKE */ SEQ_EXPLOSION,
/* NA_SE_IT_DUMMY4 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_KAKASHI_JUMP */ SEQ_JUMP,
/* NA_SE_IT_FLAME */ SEQ_NOCAT,
/* NA_SE_IT_SHIELD_BEAM */ SEQ_NOCAT,
/* NA_SE_IT_FISHING_HIT */ SEQ_NOCAT,
/* NA_SE_IT_GOODS_APPEAR */ SEQ_NOCAT,
/* NA_SE_IT_MAJIN_SWORD_BROKEN */ SEQ_WEAPON_HIT,
/* NA_SE_IT_HAND_CLAP */ SEQ_WEAPON_HIT,
/* NA_SE_IT_MASTER_SWORD_SWING */ SEQ_WEAPON_SWING,
/* NA_SE_IT_DUMMY5 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI19 */ SEQ_NOSHUFFLE,
/* NA_SE_FISHING_REEL_SLOW2 */ SEQ_NOCAT,
/* NA_SE_IT_SPIDERNET_HIT1 */ SEQ_WEAPON_HIT,
/* NA_SE_IT_LURE_LAND1 */ SEQ_NOCAT,
/* NA_SE_IT_HOOKSHOT_STICK_OBJ_WATER */ SEQ_WEAPON_HIT,
/* NA_SE_IT_SWORD_PICKOUT_GANON */ SEQ_NOCAT,
/* NA_SE_IT_BOMB_IGNIT_DODO_M */ SEQ_NOCAT,
/* NA_SE_IT_YOBI05 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI06 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI07 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI08 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI09 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI10 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI11 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI12 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI13 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI14 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI15 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI16 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI17 */ SEQ_NOSHUFFLE,
/* NA_SE_IT_YOBI18 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_DOOR_OPEN */ SEQ_DOOR_OPEN,
/* NA_SE_EV_DOOR_CLOSE */ SEQ_DOOR_CLOSE,
/* NA_SE_EV_EXPLOSION */ SEQ_EXPLOSION,
/* NA_SE_EV_HORSE_WALK */ SEQ_WALK,
/* NA_SE_EV_HORSE_RUN */ SEQ_WALK,
/* NA_SE_EV_HORSE_NEIGH */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EV_RIVER_STREAM */ SEQ_AMBIENCE,
/* NA_SE_EV_WATER_WALL_BIG */ SEQ_AMBIENCE,
/* NA_SE_EV_OUT_OF_WATER */ SEQ_NOCAT,
/* NA_SE_EV_DIVE_WATER */ SEQ_NOCAT,
/* NA_SE_EV_ROCK_SLIDE */ SEQ_NOCAT,
/* NA_SE_EV_MAGMA_LEVEL */ SEQ_AMBIENCE,
/* NA_SE_EV_BRIDGE_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_BRIDGE_CLOSE */ SEQ_NOCAT,
/* NA_SE_EV_BRIDGE_OPEN_STOP */ SEQ_NOCAT,
/* NA_SE_EV_BRIDGE_CLOSE_STOP */ SEQ_NOCAT,
/* NA_SE_EV_WALL_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_CHICKEN_CRY_N */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EV_CHICKEN_CRY_A */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_CHICKEN_CRY_M */ SEQ_MONSTER_CRY_LONG,
/* NA_SE_EV_SLIDE_DOOR_OPEN */ SEQ_DOOR_OPEN,
/* NA_SE_EV_FOOT_SWITCH */ SEQ_NOCAT,
/* NA_SE_EV_HORSE_GROAN */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_BOMB_DROP_WATER */ SEQ_NOCAT,
/* NA_SE_EV_HORSE_JUMP */ SEQ_JUMP,
/* NA_SE_EV_HORSE_LAND */ SEQ_LAND,
/* NA_SE_EV_HORSE_SLIP */ SEQ_SLIP,
/* NA_SE_EV_FAIRY_DASH */ SEQ_NOCAT,
/* NA_SE_EV_SLIDE_DOOR_CLOSE */ SEQ_DOOR_CLOSE,
/* NA_SE_EV_STONE_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_STONE_STATUE_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_TBOX_UNLOCK */ SEQ_NOCAT,
/* NA_SE_EV_TBOX_OPEN */ SEQ_NOCAT,
/* NA_SE_SY_TIMER */ SEQ_NOSHUFFLE,
/* NA_SE_EV_FLAME_IGNITION */ SEQ_NOCAT,
/* NA_SE_EV_SPEAR_HIT */ SEQ_WEAPON_HIT,
/* NA_SE_EV_ELEVATOR_MOVE */ SEQ_NOCAT,
/* NA_SE_EV_WARP_HOLE */ SEQ_NOCAT,
/* NA_SE_EV_LINK_WARP */ SEQ_NOCAT,
/* NA_SE_EV_PILLAR_SINK */ SEQ_NOCAT,
/* NA_SE_EV_WATER_WALL */ SEQ_AMBIENCE,
/* NA_SE_EV_RIVER_STREAM_S */ SEQ_AMBIENCE,
/* NA_SE_EV_RIVER_STREAM_F */ SEQ_AMBIENCE,
/* NA_SE_EV_HORSE_LAND2 */ SEQ_LAND,
/* NA_SE_EV_HORSE_SANDDUST */ SEQ_NOCAT,
/* NA_SE_EV_DUMMY45 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_LIGHTNING */ SEQ_EXPLOSION,
/* NA_SE_EV_BOMB_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_WATERDROP */ SEQ_AMBIENCE,
/* NA_SE_EV_TORCH */ SEQ_NOCAT,
/* NA_SE_EV_MAGMA_LEVEL_M */ SEQ_AMBIENCE,
/* NA_SE_EV_FIRE_PILLAR */ SEQ_NOCAT,
/* NA_SE_EV_FIRE_PLATE */ SEQ_NOCAT,
/* NA_SE_EV_BLOCK_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_METALDOOR_SLIDE */ SEQ_NOCAT,
/* NA_SE_EV_METALDOOR_STOP */ SEQ_NOCAT,
/* NA_SE_EV_BLOCK_SHAKE */ SEQ_NOCAT,
/* NA_SE_EV_BOX_BREAK */ SEQ_NOCAT,
/* NA_SE_EV_HAMMER_SWITCH */ SEQ_NOCAT,
/* NA_SE_EV_MAGMA_LEVEL_L */ SEQ_AMBIENCE,
/* NA_SE_EV_SPEAR_FENCE */ SEQ_NOCAT,
/* NA_SE_EV_GANON_HORSE_NEIGH */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EV_GANON_HORSE_GROAN */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_FANTOM_WARP_S */ SEQ_NOCAT,
/* NA_SE_EV_FANTOM_WARP_L */ SEQ_NOCAT,
/* NA_SE_EV_FOUNTAIN */ SEQ_AMBIENCE,
/* NA_SE_EV_KID_HORSE_WALK */ SEQ_WALK,
/* NA_SE_EV_KID_HORSE_RUN */ SEQ_WALK,
/* NA_SE_EV_KID_HORSE_NEIGH */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EV_KID_HORSE_GROAN */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_WHITE_OUT */ SEQ_NOCAT,
/* NA_SE_EV_LIGHT_GATHER */ SEQ_NOCAT,
/* NA_SE_EV_TREE_CUT */ SEQ_NOCAT,
/* NA_SE_EV_VOLCANO */ SEQ_NOCAT,
/* NA_SE_EV_GUILLOTINE_UP */ SEQ_NOCAT,
/* NA_SE_EV_GUILLOTINE_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_ROLLCUTTER_MOTOR */ SEQ_NOCAT,
/* NA_SE_EV_CHINETRAP_DOWN */ SEQ_NOCAT,
/* NA_SE_EV_PLANT_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_SHIP_BELL */ SEQ_NOCAT,
/* NA_SE_EV_FLUTTER_FLAG */ SEQ_AMBIENCE,
/* NA_SE_EV_TRAP_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_ROCK_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_FANTOM_WARP_S2 */ SEQ_NOCAT,
/* NA_SE_EV_FANTOM_WARP_L2 */ SEQ_NOCAT,
/* NA_SE_EV_COFFIN_CAP_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_COFFIN_CAP_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_WIND_TRAP */ SEQ_NOCAT,
/* NA_SE_EV_TRAP_OBJ_SLIDE */ SEQ_NOCAT,
/* NA_SE_EV_METALDOOR_OPEN */ SEQ_DOOR_OPEN,
/* NA_SE_EV_METALDOOR_CLOSE */ SEQ_DOOR_CLOSE,
/* NA_SE_EV_BURN_OUT */ SEQ_NOCAT,
/* NA_SE_EV_BLOCKSINK */ SEQ_NOCAT,
/* NA_SE_EV_CROWD */ SEQ_AMBIENCE,
/* NA_SE_EV_WATER_LEVEL_DOWN */ SEQ_NOCAT,
/* NA_SE_EV_NAVY_VANISH */ SEQ_NOCAT,
/* NA_SE_EV_LADDER_DOUND */ SEQ_NOCAT,
/* NA_SE_EV_WEB_VIBRATION */ SEQ_NOCAT,
/* NA_SE_EV_WEB_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_ROLL_STAND */ SEQ_NOCAT,
/* NA_SE_EV_BUYODOOR_OPEN */ SEQ_DOOR_OPEN,
/* NA_SE_EV_BUYODOOR_CLOSE */ SEQ_DOOR_CLOSE,
/* NA_SE_EV_WOODDOOR_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_METALGATE_OPEN */ SEQ_NOCAT,
/* NA_SE_IT_SCOOP_UP_WATER */ SEQ_NOCAT,
/* NA_SE_EV_FISH_LEAP */ SEQ_NOCAT,
/* NA_SE_EV_KAKASHI_SWING */ SEQ_NOCAT,
/* NA_SE_EV_KAKASHI_ROLL */ SEQ_NOCAT,
/* NA_SE_EV_BOTTLE_CAP_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_JABJAB_BREATHE */ SEQ_NOCAT,
/* NA_SE_EV_SPIRIT_STONE */ SEQ_NOCAT,
/* NA_SE_EV_TRIFORCE_FLASH */ SEQ_NOCAT,
/* NA_SE_EV_FALL_DOWN_DIRT */ SEQ_NOCAT,
/* NA_SE_EV_NAVY_FLY */ SEQ_NOCAT,
/* NA_SE_EV_NAVY_CRASH */ SEQ_NOCAT,
/* NA_SE_EV_WOOD_HIT */ SEQ_NOCAT,
/* NA_SE_EV_SCOOPUP_WATER */ SEQ_AMBIENCE, // Waterfall + bubbling
/* NA_SE_EV_DROP_FALL */ SEQ_NOCAT,
/* NA_SE_EV_WOOD_GEAR */ SEQ_NOCAT,
/* NA_SE_EV_TREE_SWING */ SEQ_NOCAT,
/* NA_SE_EV_HORSE_RUN_LEVEL */ SEQ_NOCAT,
/* NA_SE_EV_ELEVATOR_MOVE2 */ SEQ_NOCAT,
/* NA_SE_EV_ELEVATOR_STOP */ SEQ_NOCAT,
/* NA_SE_EV_TRE_BOX_APPEAR */ SEQ_NOCAT,
/* NA_SE_EV_CHAIN_KEY_UNLOCK */ SEQ_NOCAT,
/* NA_SE_EV_SPINE_TRAP_MOVE */ SEQ_NOCAT,
/* NA_SE_EV_HEALING */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_EV_GREAT_FAIRY_APPEAR */ SEQ_NOCAT,
/* NA_SE_EV_GREAT_FAIRY_VANISH */ SEQ_NOCAT,
/* NA_SE_EV_RED_EYE */ SEQ_NOCAT,
/* NA_SE_EV_ROLL_STAND_2 */ SEQ_NOCAT,
/* NA_SE_EV_WALL_SLIDE */ SEQ_NOCAT,
/* NA_SE_EV_TRE_BOX_FLASH */ SEQ_NOCAT,
/* NA_SE_EV_WINDMILL_LEVEL */ SEQ_AMBIENCE,
/* NA_SE_EV_GOTO_HEAVEN */ SEQ_NOCAT,
/* NA_SE_EV_POT_BROKEN */ SEQ_NOCAT,
/* NA_SE_PL_PUT_DOWN_POT */ SEQ_NOCAT,
/* NA_SE_EV_DIVE_INTO_WATER */ SEQ_NOCAT,
/* NA_SE_EV_JUMP_OUT_WATER */ SEQ_NOCAT,
/* NA_SE_EV_GOD_FLYING */ SEQ_NOCAT,
/* NA_SE_EV_TRIFORCE */ SEQ_NOCAT,
/* NA_SE_EV_AURORA */ SEQ_NOCAT,
/* NA_SE_EV_DEKU_DEATH */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSTAND_RISING */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSTAND_FALL */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSHUTTER_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSHUTTER_CLOSE */ SEQ_NOCAT,
/* NA_SE_EV_STONEDOOR_STOP */ SEQ_NOCAT,
/* NA_SE_EV_S_STONE_REVIVAL */ SEQ_NOCAT,
/* NA_SE_EV_MEDAL_APPEAR_S */ SEQ_NOCAT,
/* NA_SE_EV_HUMAN_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_MEDAL_APPEAR_L */ SEQ_NOCAT,
/* NA_SE_EV_EARTHQUAKE */ SEQ_NOCAT,
/* NA_SE_EV_SHUT_BY_CRYSTAL */ SEQ_NOCAT,
/* NA_SE_EV_GOD_LIGHTBALL_2 */ SEQ_NOCAT,
/* NA_SE_EV_RUN_AROUND */ SEQ_NOCAT,
/* NA_SE_EV_CONSENTRATION */ SEQ_NOCAT,
/* NA_SE_EV_TIMETRIP_LIGHT */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSTAND_STOP_A */ SEQ_NOCAT,
/* NA_SE_EV_BUYOSTAND_STOP_U */ SEQ_NOCAT,
/* NA_SE_EV_OBJECT_FALL */ SEQ_NOCAT,
/* NA_SE_EV_JUMP_CONC */ SEQ_NOCAT,
/* NA_SE_EV_ICE_MELT */ SEQ_NOCAT,
/* NA_SE_EV_FIRE_PILLAR_S */ SEQ_NOCAT,
/* NA_SE_EV_BLOCK_RISING */ SEQ_NOCAT,
/* NA_SE_EV_NABALL_VANISH */ SEQ_NOCAT,
/* NA_SE_EV_SARIA_MELODY */ SEQ_NOCAT,
/* NA_SE_EV_LINK_WARP_OUT */ SEQ_NOCAT,
/* NA_SE_EV_FIATY_HEAL */ SEQ_NOCAT,
/* NA_SE_EV_CHAIN_KEY_UNLOCK_B */ SEQ_NOCAT,
/* NA_SE_EV_WOODBOX_BREAK */ SEQ_NOCAT,
/* NA_SE_EV_PUT_DOWN_WOODBOX */ SEQ_NOCAT,
/* NA_SE_EV_LAND_DIRT */ SEQ_NOCAT,
/* NA_SE_EV_FLOOR_ROLLING */ SEQ_NOCAT,
/* NA_SE_EV_DOG_CRY_EVENING */ SEQ_MONSTER_CRY_LONG,
/* NA_SE_EV_JABJAB_HICCUP */ SEQ_NOCAT,
/* NA_SE_EV_NALE_MAGIC */ SEQ_NOCAT,
/* NA_SE_EV_FROG_JUMP */ SEQ_JUMP,
/* NA_SE_EV_ICE_FREEZE */ SEQ_NOCAT,
/* NA_SE_EV_BURNING */ SEQ_NOCAT,
/* NA_SE_EV_WOODPLATE_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_GORON_WATER_DROP */ SEQ_NOCAT,
/* NA_SE_EV_JABJAB_GROAN */ SEQ_MONSTER_CRY_LONG,
/* NA_SE_EV_DARUMA_VANISH */ SEQ_NOCAT,
/* NA_SE_EV_BIGBALL_ROLL */ SEQ_NOCAT,
/* NA_SE_EV_ELEVATOR_MOVE3 */ SEQ_NOCAT,
/* NA_SE_EV_DIAMOND_SWITCH */ SEQ_NOCAT,
/* NA_SE_EV_FLAME_OF_FIRE */ SEQ_NOCAT,
/* NA_SE_EV_RAINBOW_SHOWER */ SEQ_NOCAT,
/* NA_SE_EV_FLYING_AIR */ SEQ_NOCAT,
/* NA_SE_EV_PASS_AIR */ SEQ_NOCAT,
/* NA_SE_EV_COME_UP_DEKU_JR */ SEQ_NOCAT,
/* NA_SE_EV_SAND_STORM */ SEQ_NOCAT,
/* NA_SE_EV_TRIFORCE_MARK */ SEQ_NOCAT,
/* NA_SE_EV_GRAVE_EXPLOSION */ SEQ_NOCAT,
/* NA_SE_EV_LURE_MOVE_W */ SEQ_NOCAT,
/* NA_SE_EV_POT_MOVE_START */ SEQ_NOCAT,
/* NA_SE_EV_DIVE_INTO_WATER_L */ SEQ_NOCAT,
/* NA_SE_EV_OUT_OF_WATER_L */ SEQ_NOCAT,
/* NA_SE_EV_GANON_MANTLE */ SEQ_NOCAT,
/* NA_SE_EV_DIG_UP */ SEQ_NOCAT,
/* NA_SE_EV_WOOD_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_WATER_BUBBLE */ SEQ_NOCAT,
/* NA_SE_EV_ICE_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_FROG_GROW_UP */ SEQ_NOCAT,
/* NA_SE_EV_WATER_CONVECTION */ SEQ_NOCAT,
/* NA_SE_EV_GROUND_GATE_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_FACE_BREAKDOWN */ SEQ_NOCAT,
/* NA_SE_EV_FACE_EXPLOSION */ SEQ_NOCAT,
/* NA_SE_EV_FACE_CRUMBLE_SLOW */ SEQ_NOCAT,
/* NA_SE_EV_ROUND_TRAP_MOVE */ SEQ_NOCAT,
/* NA_SE_EV_HIT_SOUND */ SEQ_NOCAT,
/* NA_SE_EV_ICE_SWING */ SEQ_NOCAT,
/* NA_SE_EV_DOWN_TO_GROUND */ SEQ_NOCAT,
/* NA_SE_EV_KENJA_ENVIROMENT_0 */ SEQ_AMBIENCE,
/* NA_SE_EV_KENJA_ENVIROMENT_1 */ SEQ_NOCAT,
/* NA_SE_EV_SMALL_DOG_BARK */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_ZELDA_POWER */ SEQ_NOCAT,
/* NA_SE_EV_RAIN */ SEQ_AMBIENCE,
/* NA_SE_EV_IRON_DOOR_OPEN */ SEQ_DOOR_OPEN,
/* NA_SE_EV_IRON_DOOR_CLOSE */ SEQ_DOOR_CLOSE,
/* NA_SE_EV_WHIRLPOOL */ SEQ_NOCAT,
/* NA_SE_EV_TOWER_PARTS_BROKEN */ SEQ_NOCAT,
/* NA_SE_EV_COW_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EV_METAL_BOX_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_ELECTRIC_EXPLOSION */ SEQ_NOCAT,
/* NA_SE_EV_HEAVY_THROW */ SEQ_NOCAT,
/* NA_SE_EV_FROG_CRY_0 */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_FROG_CRY_1 */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EV_COW_CRY_LV */ SEQ_NOCAT,
/* NA_SE_EV_RONRON_DOOR_CLOSE */ SEQ_NOCAT,
/* NA_SE_EV_BUTTERFRY_TO_FAIRY */ SEQ_NOCAT,
/* NA_SE_EV_FIVE_COUNT_LUPY */ SEQ_NOCAT,
/* NA_SE_EV_STONE_GROW_UP */ SEQ_NOCAT,
/* NA_SE_EV_STONE_LAUNCH */ SEQ_NOCAT,
/* NA_SE_EV_STONE_ROLLING */ SEQ_NOCAT,
/* NA_SE_EV_TOGE_STICK_ROLLING */ SEQ_NOCAT,
/* NA_SE_EV_TOWER_ENERGY */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_EV_TOWER_BARRIER */ SEQ_MAGIC_CHARGE_LOOP,
/* NA_SE_EV_CHIBI_WALK */ SEQ_WALK,
/* NA_SE_EV_KNIGHT_WALK */ SEQ_WALK,
/* NA_SE_EV_PILLAR_MOVE_STOP */ SEQ_NOCAT,
/* NA_SE_EV_ERUPTION_CLOUD */ SEQ_NOCAT,
/* NA_SE_EV_LINK_WARP_OUT_LV */ SEQ_NOCAT,
/* NA_SE_EV_LINK_WARP_IN */ SEQ_NOCAT,
/* NA_SE_EV_OCARINA_BMELO_0 */ SEQ_NOCAT,
/* NA_SE_EV_OCARINA_BMELO_1 */ SEQ_NOCAT,
/* NA_SE_EV_EXPLOSION_FOR_RENZOKU */ SEQ_NOCAT,
/* NA_SE_EV_ELEVATOR_MOVE_KABE1 */ SEQ_NOCAT,
/* NA_SE_EV_RIVER_STREAM_F_IDO */ SEQ_AMBIENCE,
/* NA_SE_EV_GUILLOTINE_BOUND */ SEQ_NOCAT,
/* NA_SE_EV_HEALING_TOU */ SEQ_NOCAT,
/* NA_SE_EV_RUMUBLE_KEMURI */ SEQ_NOCAT,
/* NA_SE_EV_GANON_HADOU */ SEQ_NOCAT,
/* NA_SE_EV_KANOKE_OPEN */ SEQ_NOCAT,
/* NA_SE_EV_KANOKE_CLOSE */ SEQ_NOCAT,
/* NA_SE_EV_SEEK_CLOTH1 */ SEQ_NOCAT,
/* NA_SE_EV_SEEK_CLOTH2 */ SEQ_NOCAT,
/* NA_SE_EV_BOTTLE_CAP_CLOSE */ SEQ_NOCAT,
/* NA_SE_EV_ELEVATOR_MOVE_KABE2 */ SEQ_NOCAT,
/* NA_SE_EV_WATER_LEVEL_DOWN_STOP */ SEQ_NOCAT,
/* NA_SE_EV_DAIKU_CLOTH1 */ SEQ_NOCAT,
/* NA_SE_EV_DEMO_EPONA_LAND */ SEQ_NOCAT,
/* NA_SE_EV_DIVE_INTO_WATER_BLOCK */ SEQ_NOCAT,
/* NA_SE_EV_TORCH2 */ SEQ_NOCAT,
/* NA_SE_EV_TORCH3 */ SEQ_NOCAT,
/* NA_SE_EV_TORCH4 */ SEQ_NOCAT,
/* NA_SE_EV_TORCH5 */ SEQ_NOCAT,
/* NA_SE_EV_EARTHQUAKE_LAST */ SEQ_NOCAT,
/* NA_SE_EV_YAMI_TRAP_CHAIN */ SEQ_NOCAT,
/* NA_SE_EV_FLAME_IGNITION_GANON */ SEQ_NOCAT,
/* NA_SE_EV_MGANON_DOWN2 */ SEQ_NOCAT,
/* NA_SE_EV_EXPLOSION_HOUKAI */ SEQ_NOCAT,
/* NA_SE_EV_BLOCKSINK_GANON */ SEQ_NOCAT,
/* NA_SE_EV_DOG_WALK */ SEQ_WALK,
/* NA_SE_EV_GANON_HOUKAI_KEMURI1 */ SEQ_NOCAT,
/* NA_SE_EV_YOBI21 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_YOBI22 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_YOBI23 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_YOBI24 */ SEQ_NOSHUFFLE,
/* NA_SE_EV_YOBI25 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_DODO_J_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_DODO_J_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_DODO_J_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_DODO_J_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DODO_J_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DODO_K_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_DODO_K_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DODO_K_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DODO_K_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_DODO_K_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_GOMA_HIGH */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_CLIM */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_CRY1 */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_GOMA_CRY2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_DAM1 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_DAM2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GOMA_UNARI */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_EGG1 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_EGG2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_WALK */ SEQ_WALK,
/* NA_SE_EN_GOMA_BJR_CRY */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_GOMA_BJR_DAM1 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_DAM2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GOMA_DEMO_EYE */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_LAST */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_UNARI2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_FAINT */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_DODO_M_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_DODO_M_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DODO_M_MOVE */ SEQ_NOCAT,
/* NA_SE_EN_DODO_M_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_DODO_M_UP */ SEQ_NOCAT,
/* NA_SE_EN_GANON_THROW_MASIC */ SEQ_NOCAT,
/* NA_SE_EN_DODO_M_EAT */ SEQ_NOCAT,
/* NA_SE_EN_GANON_DD_THUNDER */ SEQ_NOCAT,
/* NA_SE_EN_RIZA_ONGND */ SEQ_NOCAT,
/* NA_SE_EN_RIZA_CRY */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_RIZA_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_RIZA_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_RIZA_WARAU */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_RIZA_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_RIZA_WALK */ SEQ_WALK,
/* NA_SE_EN_RIZA_JUMP */ SEQ_JUMP,
/* NA_SE_EN_STALKID_WALK */ SEQ_WALK,
/* NA_SE_EN_STALKID_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_STALKID_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_STALKID_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_FLOORMASTER_SLIDING */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_WALK_WATER */ SEQ_NOCAT,
/* NA_SE_EN_LIGHT_ARROW_HIT */ SEQ_NOCAT,
/* NA_SE_EN_TUBOOCK_FLY */ SEQ_THROW_LOOP,
/* NA_SE_EN_STAL_WARAU */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_STAL_SAKEBI */ SEQ_NOCAT,
/* NA_SE_EN_STAL_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_STAL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_WOLFOS_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_STAL_WALK */ SEQ_NOCAT,
/* NA_SE_EN_WOLFOS_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_WOLFOS_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_FFLY_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_FFLY_FLY */ SEQ_NOCAT,
/* NA_SE_EN_FFLY_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_WOLFOS_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_AMOS_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_AMOS_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_AMOS_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_AMOS_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_AMOS_VOICE */ SEQ_NOCAT,
/* NA_SE_EN_SHELL_MOUTH */ SEQ_NOCAT,
/* NA_SE_EN_SHELL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_WOLFOS_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DODO_K_COLI */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_COLI2 */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_BREATH */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_DRINK */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_OTAKEBI */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_END */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_LAST */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_LAVA */ SEQ_NOCAT,
/* NA_SE_EN_GANON_FLOAT */ SEQ_NOCAT,
/* NA_SE_EN_GANON_DARKWAVE_M */ SEQ_NOCAT,
/* NA_SE_EN_DODO_J_BREATH */ SEQ_NOCAT,
/* NA_SE_EN_DODO_J_TAIL */ SEQ_NOCAT,
/* NA_SE_EN_WOLFOS_WALK */ SEQ_WALK,
/* NA_SE_EN_DODO_J_EAT */ SEQ_NOCAT,
/* NA_SE_EN_DEKU_MOUTH */ SEQ_NOCAT,
/* NA_SE_EN_DEKU_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_DEKU_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DEKU_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DEKU_JR_MOUTH */ SEQ_NOCAT,
/* NA_SE_EN_DEKU_JR_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_DEKU_JR_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DEKU_SCRAPE */ SEQ_NOCAT,
/* NA_SE_EN_TAIL_FLY */ SEQ_NOCAT,
/* NA_SE_EN_TAIL_CRY */ SEQ_NOCAT,
/* NA_SE_EN_TAIL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GANON_SPARK */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_UP */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_LAUGH */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_STAL_JUMP */ SEQ_JUMP,
/* NA_SE_EN_TEKU_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_TEKU_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_TEKU_WALK */ SEQ_WALK,
/* NA_SE_EN_PO_KANTERA */ SEQ_NOCAT,
/* NA_SE_EN_PO_FLY */ SEQ_NOCAT,
/* NA_SE_EN_PO_AWAY */ SEQ_NOCAT,
/* NA_SE_EN_PO_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_PO_DISAPPEAR */ SEQ_NOCAT,
/* NA_SE_EN_PO_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_PO_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_PO_DEAD2 */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_EXTINCT */ SEQ_NOCAT,
/* NA_SE_EN_GOLON_LAND_BIG */ SEQ_NOCAT,
/* NA_SE_EN_RIZA_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_DODO_M_GND */ SEQ_NOCAT,
/* NA_SE_EN_NUTS_UP */ SEQ_NOCAT,
/* NA_SE_EN_NUTS_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_NUTS_THROW */ SEQ_NOCAT,
/* NA_SE_EN_NUTS_WALK */ SEQ_WALK,
/* NA_SE_EN_NUTS_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_NUTS_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_NUTS_FAINT */ SEQ_NOCAT,
/* NA_SE_EN_PO_BIG_GET */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_STALWALL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_PO_SISTER_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BARI_SPLIT */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_REVERSE */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_LAND2 */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_LAND_WATER */ SEQ_NOCAT,
/* NA_SE_EN_LAST_DAMAGE */ SEQ_NOCAT,
/* NA_SE_EN_STALWALL_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_STALWALL_DASH */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_JUMP_WATER */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_LAND_WATER2 */ SEQ_NOCAT,
/* NA_SE_EN_FALL_AIM */ SEQ_NOCAT,
/* NA_SE_EN_FALL_UP */ SEQ_NOCAT,
/* NA_SE_EN_FALL_CATCH */ SEQ_NOCAT,
/* NA_SE_EN_FALL_LAND */ SEQ_NOCAT,
/* NA_SE_EN_FALL_WALK */ SEQ_WALK,
/* NA_SE_EN_FALL_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_FALL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_KAICHO_FLUTTER */ SEQ_NOCAT,
/* NA_SE_EN_BIRI_FLY */ SEQ_NOCAT,
/* NA_SE_EN_BIRI_JUMP */ SEQ_NOCAT,
/* NA_SE_EN_BIRI_SPARK */ SEQ_NOCAT,
/* NA_SE_EN_BIRI_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BIRI_BUBLE */ SEQ_NOCAT,
/* NA_SE_EN_BARI_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_JR_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_BARI_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GANON_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_TRANSFORM */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_THUNDER */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_SPARK */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_FLOAT */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_MASIC1 */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_MASIC2 */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_HIT_THUNDER */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_ATTACK */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_STICK */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_EYE */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_LAST */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_THUNDER_GND */ SEQ_NOCAT,
/* NA_SE_EN_FANTOM_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_FANTOM_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_FANTOM_LAUGH */ SEQ_VOICE_LONG,
/* NA_SE_EN_FANTOM_DAMAGE2 */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_FANTOM_VOICE */ SEQ_NOCAT,
/* NA_SE_EN_KAICHO_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_GANON_ATTACK_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_GANON_FIRE_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_KAICHO_CRY */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_KAICHO_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_MORIBLIN_WALK */ SEQ_WALK,
/* NA_SE_EN_MORIBLIN_SLIDE */ SEQ_NOCAT,
/* NA_SE_EN_MORIBLIN_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_MORIBLIN_VOICE */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_MORIBLIN_SPEAR_AT */ SEQ_NOCAT,
/* NA_SE_EN_MORIBLIN_SPEAR_NORM */ SEQ_NOCAT,
/* NA_SE_EN_MORIBLIN_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_MORIBLIN_DASH */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_ROCK */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_FLOAT */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_JUMP */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_LAND */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_SINK */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_BUBLE */ SEQ_NOCAT,
/* NA_SE_EN_OCTAROCK_DEAD1 */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_OCTAROCK_DEAD2 */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_WING */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_MOUTH */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_LAUGH */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_BUBLE_BITE */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_UP */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BUBLEFALL_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_ROAR */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_MAHI1 */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_MAHI2 */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_KNOCKOUT */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_DAMAGE1 */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_VALVAISA_DAMAGE2 */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_VALVAISA_ROCK */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_SW_NAIL */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_VALVAISA_BURN */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_BARI_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_MOFER_CORE_LAND */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CORE_MOVE_WT */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CORE_SMJUMP */ SEQ_NOCAT,
/* NA_SE_EN_MONBLIN_GNDWAVE */ SEQ_NOCAT,
/* NA_SE_EN_MONBLIN_HAM_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_MONBLIN_HAM_UP */ SEQ_NOCAT,
/* NA_SE_EN_BUBLE_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_REDEAD_CRY */ SEQ_MONSTER_CRY_LONG,
/* NA_SE_EN_REDEAD_AIM */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_REDEAD_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_REDEAD_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_REDEAD_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_NYU_MOVE */ SEQ_NOCAT,
/* NA_SE_EN_NYU_HIT_STOP */ SEQ_NOCAT,
/* NA_SE_EN_KAICHO_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_PO_LAUGH */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_PO_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_PO_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_PO_LAUGH2 */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_MOFER_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_ATTACK */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CATCH */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CUT */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_MOVE_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_BUBLE_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CORE_JUMP */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_MOFER_LASTVOICE */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CORE_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_MOFER_CORE_FLY */ SEQ_NOCAT,
/* NA_SE_EN_GOLON_WAKE_UP */ SEQ_NOCAT,
/* NA_SE_EN_GOLON_SIT_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_CHICKEN_FLUTTER */ SEQ_NOCAT,
/* NA_SE_EN_DEKU_WAKEUP */ SEQ_NOCAT,
/* NA_SE_EN_DEADHAND_BITE */ SEQ_NOCAT,
/* NA_SE_EN_DEADHAND_WALK */ SEQ_NOCAT,
/* NA_SE_EN_DEADHAND_GRIP */ SEQ_NOCAT,
/* NA_SE_EN_DEADHAND_HAND_AT */ SEQ_NOCAT,
/* NA_SE_EN_DAIOCTA_MAHI */ SEQ_NOCAT,
/* NA_SE_EN_DAIOCTA_SPLASH */ SEQ_NOCAT,
/* NA_SE_EN_DAIOCTA_VOICE */ SEQ_NOCAT,
/* NA_SE_EN_DAIOCTA_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DAIOCTA_SINK */ SEQ_NOCAT,
/* NA_SE_EN_DAIOCTA_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DAIOCTA_DEAD2 */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GANON_HIT_THUNDER */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_APPEAR_MS */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_TRANSFORM */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_MS_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_FIRE_EXP */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_POWERUP */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_SHOOT_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_MS_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_MASIC_SET */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_CUTBODY */ SEQ_NOCAT,
/* NA_SE_EN_GANON_HIT_GND_IMP */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_DAMAGE_VOICE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_TWINROBA_REFL_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_REFL_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_GANON_CUTBODY */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_YOUNG_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_TWINROBA_YOUNG_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GOLON_EYE_BIG */ SEQ_NOCAT,
/* NA_SE_EN_GOLON_GOOD_BIG */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_FB_FLY */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_FLY */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_UNARI */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_SHOOT_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_THROW_MASIC */ SEQ_NOCAT,
/* NA_SE_EN_DARUNIA_HIT_BREAST */ SEQ_NOCAT,
/* NA_SE_EN_DARUNIA_HIT_LINK */ SEQ_NOCAT,
/* NA_SE_EN_OWL_FLUTTER */ SEQ_NOCAT,
/* NA_SE_EN_VALVAISA_LAND */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_IRONNACK_SWING_AXE */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_STAGGER_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_OFF_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_LAND1_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_LAND2_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_LAND3_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_ATTACK */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_SM_WALK */ SEQ_WALK,
/* NA_SE_EN_FLOORMASTER_SM_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_FLOORMASTER_RESTORE */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_EXPAND */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_SPLIT */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_SM_STICK */ SEQ_NOCAT,
/* NA_SE_EN_FLOORMASTER_SM_LAND */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_WAVE_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_FINGER_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_ARMOR_HIT */ SEQ_NOCAT,
/* NA_SE_EN_NUTS_CUTBODY */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_LEVEL */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_BALINADE_FAINT */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_BREAK */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BALINADE_STICK */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_THUNDER */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_BL_SPARK */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_BL_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BALINADE_BREAK2 */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_HIT_RINK */ SEQ_NOCAT,
/* NA_SE_EN_GANON_WAVE_GND */ SEQ_NOCAT,
/* NA_SE_EN_AWA_BOUND */ SEQ_NOCAT,
/* NA_SE_EN_AWA_BREAK */ SEQ_NOCAT,
/* NA_SE_EN_BROB_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_NYU_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_EIER_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_EIER_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_EIER_FLUTTER */ SEQ_NOCAT,
/* NA_SE_EN_EIER_FLY */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_TAIKO_LOW */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_TAIKO_HIGH */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_CLAP */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_FLY_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_PIHAT_UP */ SEQ_NOCAT,
/* NA_SE_EN_PIHAT_FLY */ SEQ_THROW_LOOP,
/* NA_SE_EN_PIHAT_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_PIHAT_LAND */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_HAND_DOWN */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_HAND_UP */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_HAND_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_BALINADE_HAND_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GOMA_JR_WALK */ SEQ_WALK,
/* NA_SE_EN_GOMA_JR_CRY */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_GOMA_JR_DAM1 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_JR_DAM2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_JR_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GOMA_EGG1 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_EGG2 */ SEQ_NOCAT,
/* NA_SE_EN_GANON_BODY_SPARK */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_HAND_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_CATCH */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_LAND */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_HAND_FLY */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_SHAKEHAND */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_SHADEST_DAMAGE_HAND */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_SHADEST_DISAPPEAR */ SEQ_NOCAT,
/* NA_SE_EN_GANON_CHARGE_MASIC */ SEQ_NOCAT,
/* NA_SE_EN_GANON_THROW_BIG */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_FREEZE */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_BIMOS_ROLL_HEAD */ SEQ_NOCAT,
/* NA_SE_EN_BIMOS_LAZER */ SEQ_NOCAT,
/* NA_SE_EN_BIMOS_LAZER_GND */ SEQ_NOCAT,
/* NA_SE_EN_BIMOS_AIM */ SEQ_NOCAT,
/* NA_SE_EN_BUBLEWALK_WALK */ SEQ_NOCAT,
/* NA_SE_EN_BUBLEWALK_AIM */ SEQ_NOCAT,
/* NA_SE_EN_BUBLEWALK_REVERSE */ SEQ_NOCAT,
/* NA_SE_EN_BUBLEWALK_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_BUBLEWALK_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_YUKABYUN_FLY */ SEQ_THROW_LOOP,
/* NA_SE_EN_FLAME_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_TWINROBA_FLY_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_KICK */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_RUN */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_MAN_RUN */ SEQ_WALK,
/* NA_SE_EN_FLAME_MAN_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_FLAME_LAUGH */ SEQ_VOICE_LONG,
/* NA_SE_EN_FLAME_MAN_SLIDE */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_FIRE_ATTACK */ SEQ_NOCAT,
/* NA_SE_EN_PIHAT_SM_FLY */ SEQ_THROW_LOOP,
/* NA_SE_EN_PIHAT_SM_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_RIVA_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_AKINDONUTS_HIDE */ SEQ_NOCAT,
/* NA_SE_EN_RIVA_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_RIVA_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_RIVA_MOVE */ SEQ_NOCAT,
/* NA_SE_EN_FLAME_MAN_SURP */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_LAST */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_MOVE */ SEQ_NOCAT,
/* NA_SE_EN_SHADEST_PRAY */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_ROAR */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_WALK */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_UNARI */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_DRINK */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_EAT */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_THROW */ SEQ_NOCAT,
/* NA_SE_EN_LIKE_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_LIKE_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_MGANON_SWORD */ SEQ_NOCAT,
/* NA_SE_EN_GERUDOFT_ATTACK */ SEQ_MONSTER_ATTACK,
/* NA_SE_EN_GERUDOFT_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_GERUDOFT_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_MGANON_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_ANUBIS_FIRE */ SEQ_NOCAT,
/* NA_SE_EN_ANUBIS_FIREBOMB */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_DEAD1 */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_ANUBIS_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_MUSI_LAND */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_DEAD2 */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_EIER_ATTACK */ SEQ_NOCAT,
/* NA_SE_EN_EIER_CRY */ SEQ_MONSTER_CRY_SHORT,
/* NA_SE_EN_FREEZAD_BREATH */ SEQ_NOCAT,
/* NA_SE_EN_FREEZAD_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_FREEZAD_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DEADHAND_LAUGH */ SEQ_VOICE_LONG,
/* NA_SE_EN_DEADHAND_HIDE */ SEQ_NOCAT,
/* NA_SE_EN_DEADHAND_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DEADHAND_HAND_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_DEADHAND_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_IRONNACK_BREAK_PILLAR2 */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_BREAK_PILLAR */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_HIT_GND */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_BREATH */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_LAUGH */ SEQ_VOICE_LONG,
/* NA_SE_EN_TWINROBA_LAUGH2 */ SEQ_VOICE_LONG,
/* NA_SE_EN_DUMMY434 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_TWINROBA_SHOOT_VOICE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_SENSE */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_DIE */ SEQ_NOCAT,
/* NA_SE_EN_DUMMY438 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_TWINROBA_YOUNG_DAMAGE2 */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_TWINROBA_YOUNG_SHOOTVC */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_YOUNG_LAUGH */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_DUMMY442 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_TWINROBA_YOUNG_WINK */ SEQ_NOCAT,
/* NA_SE_EN_DUMMY444 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_DUMMY445 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_IRONNACK_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_IRONNACK_DASH */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_IRONNACK_PULLOUT */ SEQ_NOCAT,
/* NA_SE_EN_IRONNACK_WAKEUP */ SEQ_NOCAT,
/* NA_SE_EN_DUMMY451 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_DUMMY452 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_DUMMY453 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_GERUDOFT_BREATH */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_LAUGH */ SEQ_VOICE_LONG,
/* NA_SE_EN_GANON_VOICE_DEMO */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_THROW */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_AT_RETURN */ SEQ_VOICE_SHORT,
/* NA_SE_EN_GANON_HIT_GND */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_DAMAGE1 */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_DAMAGE2 */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_DOWN */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_RESTORE */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_GANON_BREATH */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_TOKETU */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_CASBREAK */ SEQ_VOICE_LONG,
/* NA_SE_EN_GANON_BIGMASIC */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_GANON_DARKWAVE */ SEQ_VOICE_LONG,
/* NA_SE_EN_FANTOM_ST_LAUGH */ SEQ_VOICE_MEDIUM,
/* NA_SE_EN_MGANON_WALK */ SEQ_WALK_LOUD,
/* NA_SE_EN_MGANON_STAND */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_UNARI */ SEQ_NOCAT,
/* NA_SE_EN_STALGOLD_ROLL */ SEQ_NOCAT,
/* NA_SE_EN_KDOOR_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_KDOOR_HIT */ SEQ_NOCAT,
/* NA_SE_EN_KDOOR_BREAK */ SEQ_NOCAT,
/* NA_SE_EN_KDOOR_HIT_GND */ SEQ_NOCAT,
/* NA_SE_EN_MGANON_SWDIMP */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_WAVE */ SEQ_NOCAT,
/* NA_SE_EN_STALTU_DOWN_SET */ SEQ_NOCAT,
/* NA_SE_EN_DUMMY482 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_GOMA_BJR_LAND */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_BJR_LAND2 */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_JR_LAND */ SEQ_NOCAT,
/* NA_SE_EN_GOMA_JR_LAND2 */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_FIGHT */ SEQ_NOCAT,
/* NA_SE_EN_PO_BIG_CRY */ SEQ_NOCAT,
/* NA_SE_EN_MUSI_SINK */ SEQ_NOCAT,
/* NA_SE_EN_STALGOLD_UP_CRY */ SEQ_NOCAT,
/* NA_SE_EN_GOLON_CRY */ SEQ_MONSTER_CRY_MEDIUM,
/* NA_SE_EN_MOFER_CORE_DAMAGE */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_DAIOCTA_LAND_WATER */ SEQ_NOCAT,
/* NA_SE_EN_RIVA_BIG_APPEAR */ SEQ_NOCAT,
/* NA_SE_EN_MONBLIN_HAM_LAND */ SEQ_NOCAT,
/* NA_SE_EN_MUSI_WALK */ SEQ_WALK,
/* NA_SE_EN_MIMICK_BREATH */ SEQ_NOCAT,
/* NA_SE_EN_STALWALL_LAUGH */ SEQ_NOCAT,
/* NA_SE_EN_TWINROBA_TRANSFORM2 */ SEQ_NOCAT,
/* NA_SE_EN_KAICHO_PIYORI */ SEQ_NOCAT,
/* NA_SE_EN_DODO_K_WALK_APPEAR */ SEQ_WALK_LOUD,
/* NA_SE_EN_DODO_K_STOP */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_GND993 */ SEQ_NOCAT,
/* NA_SE_EN_TEKU_JUMP993 */ SEQ_JUMP,
/* NA_SE_EN_MORIBLIN_DEMO */ SEQ_NOCAT,
/* NA_SE_EN_LEADED_WHITE */ SEQ_NOCAT,
/* NA_SE_EN_RIVA_HIDE_NEW */ SEQ_NOCAT,
/* NA_SE_EN_STALBABY_HIDE_NEW */ SEQ_NOCAT,
/* NA_SE_EN_STAL_REBORN */ SEQ_NOCAT,
/* NA_SE_EN_DAIKU_FOOT */ SEQ_NOCAT,
/* NA_SE_EN_STALKID_DAMAGE_NEW */ SEQ_MONSTER_DAMAGED,
/* NA_SE_EN_STALKID_DOWN_NEW */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_ARM_LAND */ SEQ_NOCAT,
/* NA_SE_EN_BALINADE_ARM_DEAD */ SEQ_MONSTER_DEAD,
/* NA_SE_EN_READED_WALK */ SEQ_WALK,
/* NA_SE_EN_YOBI14 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI15 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI16 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI17 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI18 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI19 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI20 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI21 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI22 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI23 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI24 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI25 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI26 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI27 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI28 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI29 */ SEQ_NOSHUFFLE,
/* NA_SE_EN_YOBI30 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WIN_OPEN */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WIN_CLOSE */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CORRECT_CHIME */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GET_RUPY */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MESSAGE_WOMAN */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MESSAGE_MAN */ SEQ_NOSHUFFLE,
/* NA_SE_SY_ERROR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_TRE_BOX_APPEAR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DECIDE */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CURSOR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CANCEL */ SEQ_NOSHUFFLE,
/* NA_SE_SY_HP_RECOVER */ SEQ_NOSHUFFLE,
/* NA_SE_SY_ATTENTION_ON */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_13 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_14 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_LOCK_OFF */ SEQ_NOSHUFFLE,
/* NA_SE_SY_LOCK_ON_HUMAN */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_17 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_18 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CAMERA_ZOOM_UP */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CAMERA_ZOOM_DOWN */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_21 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_22 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_ATTENTION_ON_OLD */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MESSAGE_PASS */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WARNING_COUNT_N */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WARNING_COUNT_E */ SEQ_NOSHUFFLE,
/* NA_SE_SY_HITPOINT_ALARM */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_28 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DEMO_CUT */ SEQ_NOSHUFFLE,
/* NA_SE_SY_NAVY_CALL */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GAUGE_UP */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_32 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_33 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DUMMY_34 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_PIECE_OF_HEART */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GET_ITEM */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WIN_SCROLL_LEFT */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WIN_SCROLL_RIGHT */ SEQ_NOSHUFFLE,
/* NA_SE_SY_OCARINA_ERROR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CAMERA_ZOOM_UP_2 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CAMERA_ZOOM_DOWN_2 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GLASSMODE_ON */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GLASSMODE_OFF */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FOUND */ SEQ_NOSHUFFLE,
/* NA_SE_SY_HIT_SOUND */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MESSAGE_END */ SEQ_NOSHUFFLE,
/* NA_SE_SY_RUPY_COUNT */ SEQ_NOSHUFFLE,
/* NA_SE_SY_LOCK_ON */ SEQ_NOSHUFFLE,
/* NA_SE_SY_GET_BOXITEM */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WHITE_OUT_L */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WHITE_OUT_S */ SEQ_NOSHUFFLE,
/* NA_SE_SY_WHITE_OUT_T */ SEQ_NOSHUFFLE,
/* NA_SE_SY_START_SHOT */ SEQ_NOSHUFFLE,
/* NA_SE_SY_METRONOME */ SEQ_NOSHUFFLE,
/* NA_SE_SY_ATTENTION_URGENCY */ SEQ_NOSHUFFLE,
/* NA_SE_SY_METRONOME_LV */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FSEL_CURSOR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FSEL_DECIDE_S */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FSEL_DECIDE_L */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FSEL_CLOSE */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FSEL_ERROR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_SET_FIRE_ARROW */ SEQ_NOSHUFFLE,
/* NA_SE_SY_SET_ICE_ARROW */ SEQ_NOSHUFFLE,
/* NA_SE_SY_SET_LIGHT_ARROW */ SEQ_NOSHUFFLE,
/* NA_SE_SY_SYNTH_MAGIC_ARROW */ SEQ_NOSHUFFLE,
/* NA_SE_SY_METRONOME_2 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_KINSTA_MARK_APPEAR */ SEQ_NOSHUFFLE,
/* NA_SE_SY_FIVE_COUNT_LUPY */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CARROT_RECOVER */ SEQ_NOSHUFFLE,
/* NA_SE_EV_FAIVE_LUPY_COUNT */ SEQ_NOCAT,
/* NA_SE_SY_DUMMY_71 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_KANADE_ISHI */ SEQ_NOSHUFFLE,
/* NA_SE_SY_NA_HELLO_2 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MAGIC_SOUL_NORMAL */ SEQ_NOSHUFFLE,
/* NA_SE_SY_MAGIC_SOUL_FLASH */ SEQ_NOSHUFFLE,
/* NA_SE_SY_CANCEL_CHALLENGE */ SEQ_NOSHUFFLE,
/* NA_SE_SY_DECIDE_CHALLENGE */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI05 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI06 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI07 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI08 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI09 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI10 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI11 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI12 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI13 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI14 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI15 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI16 */ SEQ_NOSHUFFLE,
/* NA_SE_SY_YOBI17 */ SEQ_NOSHUFFLE,
/* NA_SE_OC_OCARINA */ SEQ_NOCAT,
/* NA_SE_OC_ABYSS */ SEQ_NOCAT,
/* NA_SE_OC_DOOR_OPEN */ SEQ_NOCAT,
/* NA_SE_OC_SECRET_WARP_IN */ SEQ_NOCAT,
/* NA_SE_OC_SECRET_WARP_OUT */ SEQ_NOCAT,
/* NA_SE_OC_SECRET_HOLE_OUT */ SEQ_NOCAT,
/* NA_SE_OC_REVENGE */ SEQ_NOCAT,
/* NA_SE_OC_HINT_MOVIE */ SEQ_NOCAT,
/* NA_SE_OC_HINT_MOVIE2_WHITE */ SEQ_NOCAT,
/* NA_SE_OC_HINT_MOVIE_ZOOMIN */ SEQ_NOCAT,
/* NA_SE_OC_HIBIKI_ISHI */ SEQ_NOCAT,
/* NA_SE_VO_LI_SWORD_N */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_SWORD_L */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_LASH */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_HANG */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_CLIMB_END */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_DAMAGE_S */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_FREEZE */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_FALL_S */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_FALL_L */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_BREATH_REST */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_BREATH_DRINK */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_DOWN */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_TAKEN_AWAY */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_HELD */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_SNEEZE */ SEQ_NOCAT,
/* NA_SE_VO_LI_SWEAT */ SEQ_NOCAT,
/* NA_SE_VO_LI_DRINK */ SEQ_NOCAT,
/* NA_SE_VO_LI_RELAX */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_SWORD_PUTAWAY */ SEQ_NOCAT,
/* NA_SE_VO_LI_GROAN */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_AUTO_JUMP */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_MAGIC_NALE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_SURPRISE */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_MAGIC_FROL */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_PUSH */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_HOOKSHOT_HANG */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_LAND_DAMAGE_S */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_NULL_0x1b */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_MAGIC_ATTACK */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_BL_DOWN */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_DEMO_DAMAGE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_ELECTRIC_SHOCK_LV */ SEQ_NOCAT,
/* NA_SE_VO_LI_SWORD_N_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_ROLLING_CUT_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_LASH_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_HANG_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_CLIMB_END_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_DAMAGE_S_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_FREEZE_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_FALL_S_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_FALL_L_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_BREATH_REST_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_BREATH_DRINK_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_DOWN_KID */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_TAKEN_AWAY_KID */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_HELD_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_SNEEZE_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_SWEAT_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_DRINK_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_RELAX_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_SWORD_PUTAWAY_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_GROAN_KID */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_AUTO_JUMP_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_MAGIC_NALE_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_SURPRISE_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_MAGIC_FROL_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_PUSH_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_HOOKSHOT_HANG_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_LAND_DAMAGE_S_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_LI_NULL_0x1b_KID */ SEQ_VOICE_SHORT,
/* NA_SE_VO_LI_MAGIC_ATTACK_KID */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_BL_DOWN_KID */ SEQ_VOICE_LONG,
/* NA_SE_VO_LI_DEMO_DAMAGE_KID */ SEQ_NOCAT,
/* NA_SE_VO_LI_ELECTRIC_SHOCK_LV_KID */ SEQ_NOCAT,
/* NA_SE_VO_NAVY_ENEMY */ SEQ_NOCAT,
/* NA_SE_VO_NAVY_HELLO */ SEQ_NOCAT,
/* NA_SE_VO_NAVY_HEAR */ SEQ_NOCAT,
/* NA_SE_VO_NAVY_CALL */ SEQ_NOCAT,
/* NA_SE_VO_NA_HELLO_3 */ SEQ_NOCAT,
/* NA_SE_VO_DUMMY_0x45 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x46 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x47 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x48 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x49 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4a */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4b */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4c */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4d */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4e */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x4f */ SEQ_NOSHUFFLE,
/* NA_SE_VO_TA_SLEEP */ SEQ_VOICE_LONG,
/* NA_SE_VO_TA_SURPRISE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_TA_CRY_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_TA_CRY_1 */ SEQ_VOICE_LONG,
/* NA_SE_VO_IN_CRY_0 */ SEQ_VOICE_LONG,
/* NA_SE_VO_IN_LOST */ SEQ_VOICE_LONG,
/* NA_SE_VO_IN_LASH_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_IN_LASH_1 */ SEQ_VOICE_SHORT,
/* NA_SE_VO_FR_LAUGH_0 */ SEQ_VOICE_LONG,
/* NA_SE_VO_FR_SMILE_0 */ SEQ_VOICE_LONG,
/* NA_SE_VO_NB_AGONY */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_NB_CRY_0 */ SEQ_VOICE_LONG,
/* NA_SE_VO_NB_NOTICE */ SEQ_VOICE_SHORT,
/* NA_SE_VO_NA_HELLO_0 */ SEQ_NOCAT,
/* NA_SE_VO_NA_HELLO_1 */ SEQ_NOCAT,
/* NA_SE_VO_NA_HELLO_2 */ SEQ_NOCAT,
/* NA_SE_VO_RT_CRASH */ SEQ_VOICE_SHORT,
/* NA_SE_VO_RT_DISCOVER */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_RT_FALL */ SEQ_VOICE_LONG,
/* NA_SE_VO_RT_LAUGH_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_RT_LIFT */ SEQ_VOICE_SHORT,
/* NA_SE_VO_RT_THROW */ SEQ_VOICE_SHORT,
/* NA_SE_VO_RT_UNBALLANCE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_ST_DAMAGE */ SEQ_VOICE_LONG,
/* NA_SE_VO_ST_ATTACK */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z0_HURRY */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z0_MEET */ SEQ_VOICE_SHORT,
/* NA_SE_VO_Z0_QUESTION */ SEQ_VOICE_SHORT,
/* NA_SE_VO_Z0_SIGH_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z0_SMILE_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z0_SURPRISE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z0_THROW */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_SK_CRY_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_SK_CRY_1 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_SK_CRASH */ SEQ_VOICE_SHORT,
/* NA_SE_VO_SK_LAUGH */ SEQ_NOCAT,
/* NA_SE_VO_SK_SHOUT */ SEQ_VOICE_SHORT,
/* NA_SE_VO_Z1_CRY_0 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z1_CRY_1 */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z1_OPENDOOR */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_Z1_SURPRISE */ SEQ_VOICE_SHORT,
/* NA_SE_VO_Z1_PAIN */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_KZ_MOVE */ SEQ_VOICE_MEDIUM,
/* NA_SE_VO_NB_LAUGH */ SEQ_NOCAT,
/* NA_SE_VO_IN_LAUGH */ SEQ_NOCAT,
/* NA_SE_VO_DUMMY_0x7d */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x7e */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x7f */ SEQ_NOSHUFFLE,
/* NA_SE_VO_DUMMY_0x80 */ SEQ_NOSHUFFLE,
/* NA_SE_VO_LI_AUTO_JUMP_DARKLINK */ SEQ_VOICE_SHORT,
};
static SFXData sfxData;
const SFXData& GetSFXData() {
return sfxData;
}
void InitSFXRandomizer() {
// Set the sequences to default
for (int i = 0; i < SFX_COUNT; i++) {
sfxData.rSFXOverrides_All[i] = SFX_BASE + i;
}
// Set the amount of sequence types for each category
for (size_t i = 0; i < SEQTYPE_COUNT; i++) {
sfxData.rSeqMaxes[i] = 0;
}
for (size_t i = 0; i < seqTypesSFX.size(); i++) {
if (seqTypesSFX[i] >= SEQTYPE_COUNT) {
continue;
}
sfxData.rSeqMaxes[seqTypesSFX[i]]++;
}
// Set the sequence type list
for (int i = 0; i < SFX_COUNT; i++) {
sfxData.rSeqTypesSFX[i] = seqTypesSFX[i];
}
}
void ShuffleSequences(bool shuffleCategorically) {
std::vector<uint32_t> seqs;
if (shuffleCategorically) {
for (int type = 0; type < SEQTYPE_COUNT; type++) {
// Get all sequences of the desired type into a vector
for (int i = 0; i < SFX_COUNT; i++) {
if (seqTypesSFX[i] == type) {
seqs.push_back(sfxData.rSFXOverrides_All[i]);
}
}
// Shuffle the vector...
for (size_t i = 0; i < seqs.size(); i++) {
std::swap(seqs[i], seqs[rand() % seqs.size()]);
}
// ...and feed it back into the overrides arrays
for (size_t i = 0; i < seqs.size(); i++) {
sfxData.rSFXOverrides_Types[type][i] = seqs[i];
}
for (int i = 0; i < SFX_COUNT; i++) {
if (seqTypesSFX[i] == type) {
sfxData.rSFXOverrides_All[i] = seqs.back();
seqs.pop_back();
}
}
}
} else {
// Get all sequences into a vector
for (int i = 0; i < SFX_COUNT; i++) {
if (seqTypesSFX[i] == SEQ_NOSHUFFLE) {
continue;
}
seqs.push_back(sfxData.rSFXOverrides_All[i]);
}
// Shuffle the vector...
for (size_t i = 0; i < seqs.size(); i++) {
std::swap(seqs[i], seqs[rand() % seqs.size()]);
}
// ...and feed it back into the overrides arrays
for (size_t i = 0; i < seqs.size(); i++) {
sfxData.rSFXOverrides_AllTrimmed[i] = seqs[i];
}
for (int i = 0; i < SFX_COUNT; i++) {
if (seqTypesSFX[i] == SEQ_NOSHUFFLE) {
continue;
}
sfxData.rSFXOverrides_All[i] = seqs.back();
seqs.pop_back();
}
}
}
} // namespace SFX