Shipwright/soh/assets/scenes/misc/shrine/shrine_scene.h

11 lines
346 B
C

#ifndef MISC_SHRINE_SCENE_H
#define MISC_SHRINE_SCENE_H 1
#include "align_asset_macro.h"
#define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/nonmq/shrine_scene/shrine_sceneCollisionHeader_0014AC"
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;
#endif // MISC_SHRINE_SCENE_H