Shipwright/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h

11 lines
354 B
C

#ifndef MISC_KINSUTA_SCENE_H
#define MISC_KINSUTA_SCENE_H 1
#include "align_asset_macro.h"
#define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/nonmq/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4"
static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4;
#endif // MISC_KINSUTA_SCENE_H