Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h

32 lines
1.6 KiB
C

#ifndef MISC_KAKUSIANA_ROOM_2_H
#define MISC_KAKUSIANA_ROOM_2_H 1
#include "align_asset_macro.h"
#define dkakusiana_room_2DL_002650 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002650"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_002650[] = dkakusiana_room_2DL_002650;
#define dkakusiana_room_2DL_000F70 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000F70"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_000F70[] = dkakusiana_room_2DL_000F70;
#define dkakusiana_room_2Tex_001C48 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001C48"
static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001C48[] = dkakusiana_room_2Tex_001C48;
#define dkakusiana_room_2DL_0011B0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_0011B0"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_0011B0[] = dkakusiana_room_2DL_0011B0;
#define dkakusiana_room_2DL_001378 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_001378"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_001378[] = dkakusiana_room_2DL_001378;
#define dkakusiana_room_2DL_002818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_002818"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_002818[] = dkakusiana_room_2DL_002818;
#define dkakusiana_room_2DL_000A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2DL_000A20"
static const ALIGN_ASSET(2) char kakusiana_room_2DL_000A20[] = dkakusiana_room_2DL_000A20;
#define dkakusiana_room_2Tex_001448 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001448"
static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448;
#endif // MISC_KAKUSIANA_ROOM_2_H