Shipwright/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h

11 lines
370 B
C

#ifndef MISC_KAKARIKO3_SCENE_H
#define MISC_KAKARIKO3_SCENE_H 1
#include "align_asset_macro.h"
#define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_sceneCollisionHeader_000808"
static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808;
#endif // MISC_KAKARIKO3_SCENE_H