Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_20.h
2023-02-14 08:29:46 -05:00

17 lines
686 B
C

#pragma once
#define dHAKAdan_room_20DL_001600 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_20DL_001600"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_20DL_001600[] = dHAKAdan_room_20DL_001600;
#else
static const char HAKAdan_room_20DL_001600[] __attribute__((aligned (2))) = dHAKAdan_room_20DL_001600;
#endif
#define dHAKAdan_room_20Tex_001620 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_20Tex_001620"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_20Tex_001620[] = dHAKAdan_room_20Tex_001620;
#else
static const char HAKAdan_room_20Tex_001620[] __attribute__((aligned (2))) = dHAKAdan_room_20Tex_001620;
#endif