mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
227 lines
9.4 KiB
C
227 lines
9.4 KiB
C
#pragma once
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#define dgStalchildSkel "__OTR__objects/object_skb/gStalchildSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildSkel[] = dgStalchildSkel;
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#else
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static const char gStalchildSkel[] __attribute__((aligned (2))) = dgStalchildSkel;
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#endif
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#define dgStalchildHeadDL "__OTR__objects/object_skb/gStalchildHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildHeadDL[] = dgStalchildHeadDL;
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#else
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static const char gStalchildHeadDL[] __attribute__((aligned (2))) = dgStalchildHeadDL;
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#endif
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#define dgStalchildJawDL "__OTR__objects/object_skb/gStalchildJawDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildJawDL[] = dgStalchildJawDL;
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#else
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static const char gStalchildJawDL[] __attribute__((aligned (2))) = dgStalchildJawDL;
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#endif
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#define dgStalchildRibCageDL "__OTR__objects/object_skb/gStalchildRibCageDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRibCageDL[] = dgStalchildRibCageDL;
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#else
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static const char gStalchildRibCageDL[] __attribute__((aligned (2))) = dgStalchildRibCageDL;
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#endif
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#define dgStalchildSpineDL "__OTR__objects/object_skb/gStalchildSpineDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildSpineDL[] = dgStalchildSpineDL;
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#else
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static const char gStalchildSpineDL[] __attribute__((aligned (2))) = dgStalchildSpineDL;
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#endif
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#define dgStalchildWaistDL "__OTR__objects/object_skb/gStalchildWaistDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildWaistDL[] = dgStalchildWaistDL;
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#else
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static const char gStalchildWaistDL[] __attribute__((aligned (2))) = dgStalchildWaistDL;
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#endif
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#define dgStalchildLeftHumerusDL "__OTR__objects/object_skb/gStalchildLeftHumerusDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftHumerusDL[] = dgStalchildLeftHumerusDL;
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#else
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static const char gStalchildLeftHumerusDL[] __attribute__((aligned (2))) = dgStalchildLeftHumerusDL;
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#endif
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#define dgStalchildLeftForearmDL "__OTR__objects/object_skb/gStalchildLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftForearmDL[] = dgStalchildLeftForearmDL;
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#else
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static const char gStalchildLeftForearmDL[] __attribute__((aligned (2))) = dgStalchildLeftForearmDL;
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#endif
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#define dgStalchildLeftHandDL "__OTR__objects/object_skb/gStalchildLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftHandDL[] = dgStalchildLeftHandDL;
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#else
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static const char gStalchildLeftHandDL[] __attribute__((aligned (2))) = dgStalchildLeftHandDL;
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#endif
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#define dgStalchildRightHumerusDL "__OTR__objects/object_skb/gStalchildRightHumerusDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightHumerusDL[] = dgStalchildRightHumerusDL;
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#else
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static const char gStalchildRightHumerusDL[] __attribute__((aligned (2))) = dgStalchildRightHumerusDL;
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#endif
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#define dgStalchildRightForearmDL "__OTR__objects/object_skb/gStalchildRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightForearmDL[] = dgStalchildRightForearmDL;
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#else
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static const char gStalchildRightForearmDL[] __attribute__((aligned (2))) = dgStalchildRightForearmDL;
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#endif
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#define dgStalchildRightHandDL "__OTR__objects/object_skb/gStalchildRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightHandDL[] = dgStalchildRightHandDL;
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#else
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static const char gStalchildRightHandDL[] __attribute__((aligned (2))) = dgStalchildRightHandDL;
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#endif
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#define dgStalchildLeftFemurDL "__OTR__objects/object_skb/gStalchildLeftFemurDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftFemurDL[] = dgStalchildLeftFemurDL;
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#else
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static const char gStalchildLeftFemurDL[] __attribute__((aligned (2))) = dgStalchildLeftFemurDL;
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#endif
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#define dgStalchildLeftShinDL "__OTR__objects/object_skb/gStalchildLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftShinDL[] = dgStalchildLeftShinDL;
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#else
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static const char gStalchildLeftShinDL[] __attribute__((aligned (2))) = dgStalchildLeftShinDL;
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#endif
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#define dgStalchildLeftFootDL "__OTR__objects/object_skb/gStalchildLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildLeftFootDL[] = dgStalchildLeftFootDL;
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#else
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static const char gStalchildLeftFootDL[] __attribute__((aligned (2))) = dgStalchildLeftFootDL;
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#endif
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#define dgStalchildRightFemurDL "__OTR__objects/object_skb/gStalchildRightFemurDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightFemurDL[] = dgStalchildRightFemurDL;
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#else
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static const char gStalchildRightFemurDL[] __attribute__((aligned (2))) = dgStalchildRightFemurDL;
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#endif
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#define dgStalchildRightShinDL "__OTR__objects/object_skb/gStalchildRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightShinDL[] = dgStalchildRightShinDL;
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#else
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static const char gStalchildRightShinDL[] __attribute__((aligned (2))) = dgStalchildRightShinDL;
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#endif
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#define dgStalchildRightFootDL "__OTR__objects/object_skb/gStalchildRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRightFootDL[] = dgStalchildRightFootDL;
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#else
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static const char gStalchildRightFootDL[] __attribute__((aligned (2))) = dgStalchildRightFootDL;
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#endif
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#define dgStalchildWaistTex "__OTR__objects/object_skb/gStalchildWaistTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildWaistTex[] = dgStalchildWaistTex;
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#else
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static const char gStalchildWaistTex[] __attribute__((aligned (2))) = dgStalchildWaistTex;
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#endif
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#define dgStalchildRibCageTex "__OTR__objects/object_skb/gStalchildRibCageTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildRibCageTex[] = dgStalchildRibCageTex;
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#else
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static const char gStalchildRibCageTex[] __attribute__((aligned (2))) = dgStalchildRibCageTex;
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#endif
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#define dgStalchildHeadTex "__OTR__objects/object_skb/gStalchildHeadTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildHeadTex[] = dgStalchildHeadTex;
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#else
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static const char gStalchildHeadTex[] __attribute__((aligned (2))) = dgStalchildHeadTex;
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#endif
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#define dgStalchildBoneTex "__OTR__objects/object_skb/gStalchildBoneTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildBoneTex[] = dgStalchildBoneTex;
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#else
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static const char gStalchildBoneTex[] __attribute__((aligned (2))) = dgStalchildBoneTex;
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#endif
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#define dgStalchildNostrilTex "__OTR__objects/object_skb/gStalchildNostrilTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildNostrilTex[] = dgStalchildNostrilTex;
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#else
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static const char gStalchildNostrilTex[] __attribute__((aligned (2))) = dgStalchildNostrilTex;
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#endif
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#define dgStalchildHandAndFeetTex "__OTR__objects/object_skb/gStalchildHandAndFeetTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildHandAndFeetTex[] = dgStalchildHandAndFeetTex;
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#else
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static const char gStalchildHandAndFeetTex[] __attribute__((aligned (2))) = dgStalchildHandAndFeetTex;
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#endif
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#define dgStalchildTeethTex "__OTR__objects/object_skb/gStalchildTeethTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildTeethTex[] = dgStalchildTeethTex;
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#else
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static const char gStalchildTeethTex[] __attribute__((aligned (2))) = dgStalchildTeethTex;
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#endif
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#define dgStalchildEyeSocketTex "__OTR__objects/object_skb/gStalchildEyeSocketTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildEyeSocketTex[] = dgStalchildEyeSocketTex;
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#else
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static const char gStalchildEyeSocketTex[] __attribute__((aligned (2))) = dgStalchildEyeSocketTex;
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#endif
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#define dgStalchildEyeTex "__OTR__objects/object_skb/gStalchildEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildEyeTex[] = dgStalchildEyeTex;
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#else
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static const char gStalchildEyeTex[] __attribute__((aligned (2))) = dgStalchildEyeTex;
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#endif
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#define dgStalchildUncurlingAnim "__OTR__objects/object_skb/gStalchildUncurlingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildUncurlingAnim[] = dgStalchildUncurlingAnim;
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#else
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static const char gStalchildUncurlingAnim[] __attribute__((aligned (2))) = dgStalchildUncurlingAnim;
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#endif
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#define dgStalchildDyingAnim "__OTR__objects/object_skb/gStalchildDyingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildDyingAnim[] = dgStalchildDyingAnim;
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#else
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static const char gStalchildDyingAnim[] __attribute__((aligned (2))) = dgStalchildDyingAnim;
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#endif
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#define dgStalchildDamagedAnim "__OTR__objects/object_skb/gStalchildDamagedAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildDamagedAnim[] = dgStalchildDamagedAnim;
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#else
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static const char gStalchildDamagedAnim[] __attribute__((aligned (2))) = dgStalchildDamagedAnim;
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#endif
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#define dgStalchildWalkingAnim "__OTR__objects/object_skb/gStalchildWalkingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildWalkingAnim[] = dgStalchildWalkingAnim;
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#else
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static const char gStalchildWalkingAnim[] __attribute__((aligned (2))) = dgStalchildWalkingAnim;
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#endif
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#define dgStalchildAttackingAnim "__OTR__objects/object_skb/gStalchildAttackingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStalchildAttackingAnim[] = dgStalchildAttackingAnim;
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#else
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static const char gStalchildAttackingAnim[] __attribute__((aligned (2))) = dgStalchildAttackingAnim;
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#endif
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