Shipwright/soh/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.h

16 lines
272 B
C

#ifndef Z_EN_M_FIRE1_H
#define Z_EN_M_FIRE1_H
#include "ultra64.h"
#include "global.h"
struct EnMFire1;
typedef struct EnMFire1 {
/* 0x0000 */ Actor actor;
/* 0x014C */ ColliderCylinder collider;
/* 0x0198 */ f32 timer;
} EnMFire1; // size = 0x019C
#endif