Shipwright/soh/src/overlays/actors/ovl_Bg_Mizu_Uzu/z_bg_mizu_uzu.h

17 lines
330 B
C

#ifndef Z_BG_MIZU_UZU_H
#define Z_BG_MIZU_UZU_H
#include "ultra64.h"
#include "global.h"
struct BgMizuUzu;
typedef void (*BgMizuUzuActionFunc)(struct BgMizuUzu*, PlayState*);
typedef struct BgMizuUzu {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgMizuUzuActionFunc actionFunc;
} BgMizuUzu; // size = 0x0168
#endif