Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_6.h
2023-02-14 08:29:46 -05:00

38 lines
1.5 KiB
C

#pragma once
#define dddan_room_6DL_000650 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6DL_000650"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6DL_000650[] = dddan_room_6DL_000650;
#else
static const char ddan_room_6DL_000650[] __attribute__((aligned (2))) = dddan_room_6DL_000650;
#endif
#define dddan_room_6Tex_000BF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_000BF8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_000BF8[] = dddan_room_6Tex_000BF8;
#else
static const char ddan_room_6Tex_000BF8[] __attribute__((aligned (2))) = dddan_room_6Tex_000BF8;
#endif
#define dddan_room_6Tex_0013F8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_0013F8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_0013F8[] = dddan_room_6Tex_0013F8;
#else
static const char ddan_room_6Tex_0013F8[] __attribute__((aligned (2))) = dddan_room_6Tex_0013F8;
#endif
#define dddan_room_6Tex_001FF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_001FF8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_001FF8[] = dddan_room_6Tex_001FF8;
#else
static const char ddan_room_6Tex_001FF8[] __attribute__((aligned (2))) = dddan_room_6Tex_001FF8;
#endif
#define dddan_room_6Tex_001BF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_001BF8"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_6Tex_001BF8[] = dddan_room_6Tex_001BF8;
#else
static const char ddan_room_6Tex_001BF8[] __attribute__((aligned (2))) = dddan_room_6Tex_001BF8;
#endif