Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_4.h
2023-02-14 08:29:46 -05:00

73 lines
3.1 KiB
C

#pragma once
#define dddan_room_4DL_003150 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4DL_003150"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4DL_003150[] = dddan_room_4DL_003150;
#else
static const char ddan_room_4DL_003150[] __attribute__((aligned (2))) = dddan_room_4DL_003150;
#endif
#define dddan_room_4Tex_007C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_007C48"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_007C48[] = dddan_room_4Tex_007C48;
#else
static const char ddan_room_4Tex_007C48[] __attribute__((aligned (2))) = dddan_room_4Tex_007C48;
#endif
#define dddan_room_4Tex_007048 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_007048"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_007048[] = dddan_room_4Tex_007048;
#else
static const char ddan_room_4Tex_007048[] __attribute__((aligned (2))) = dddan_room_4Tex_007048;
#endif
#define dddan_room_4TLUT_006A40 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4TLUT_006A40"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4TLUT_006A40[] = dddan_room_4TLUT_006A40;
#else
static const char ddan_room_4TLUT_006A40[] __attribute__((aligned (2))) = dddan_room_4TLUT_006A40;
#endif
#define dddan_room_4Tex_009048 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_009048"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_009048[] = dddan_room_4Tex_009048;
#else
static const char ddan_room_4Tex_009048[] __attribute__((aligned (2))) = dddan_room_4Tex_009048;
#endif
#define dddan_room_4Tex_007448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_007448"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_007448[] = dddan_room_4Tex_007448;
#else
static const char ddan_room_4Tex_007448[] __attribute__((aligned (2))) = dddan_room_4Tex_007448;
#endif
#define dddan_room_4Tex_008C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_008C48"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_008C48[] = dddan_room_4Tex_008C48;
#else
static const char ddan_room_4Tex_008C48[] __attribute__((aligned (2))) = dddan_room_4Tex_008C48;
#endif
#define dddan_room_4Tex_006C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_006C48"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_006C48[] = dddan_room_4Tex_006C48;
#else
static const char ddan_room_4Tex_006C48[] __attribute__((aligned (2))) = dddan_room_4Tex_006C48;
#endif
#define dddan_room_4DL_0067B0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4DL_0067B0"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4DL_0067B0[] = dddan_room_4DL_0067B0;
#else
static const char ddan_room_4DL_0067B0[] __attribute__((aligned (2))) = dddan_room_4DL_0067B0;
#endif
#define dddan_room_4Tex_008448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_008448"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_4Tex_008448[] = dddan_room_4Tex_008448;
#else
static const char ddan_room_4Tex_008448[] __attribute__((aligned (2))) = dddan_room_4Tex_008448;
#endif