Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_9.h
2023-02-14 08:29:46 -05:00

24 lines
998 B
C

#pragma once
#define dbdan_room_9DL_0037D0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9DL_0037D0"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9DL_0037D0[] = dbdan_room_9DL_0037D0;
#else
static const char bdan_room_9DL_0037D0[] __attribute__((aligned (2))) = dbdan_room_9DL_0037D0;
#endif
#define dbdan_room_9Tex_003868 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Tex_003868"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9Tex_003868[] = dbdan_room_9Tex_003868;
#else
static const char bdan_room_9Tex_003868[] __attribute__((aligned (2))) = dbdan_room_9Tex_003868;
#endif
#define dbdan_room_9Set_0000E0DL_0037D0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Set_0000E0DL_0037D0"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9Set_0000E0DL_0037D0[] = dbdan_room_9Set_0000E0DL_0037D0;
#else
static const char bdan_room_9Set_0000E0DL_0037D0[] __attribute__((aligned (2))) = dbdan_room_9Set_0000E0DL_0037D0;
#endif