Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_19.h
2023-02-14 08:29:46 -05:00

24 lines
1.0 KiB
C

#pragma once
#define dHAKAdan_room_19DL_0014F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_19DL_0014F0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_19DL_0014F0[] = dHAKAdan_room_19DL_0014F0;
#else
static const char HAKAdan_room_19DL_0014F0[] __attribute__((aligned (2))) = dHAKAdan_room_19DL_0014F0;
#endif
#define dHAKAdan_room_19Tex_002518 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_19Tex_002518"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_19Tex_002518[] = dHAKAdan_room_19Tex_002518;
#else
static const char HAKAdan_room_19Tex_002518[] __attribute__((aligned (2))) = dHAKAdan_room_19Tex_002518;
#endif
#define dHAKAdan_room_19Tex_001518 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_19Tex_001518"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_19Tex_001518[] = dHAKAdan_room_19Tex_001518;
#else
static const char HAKAdan_room_19Tex_001518[] __attribute__((aligned (2))) = dHAKAdan_room_19Tex_001518;
#endif