mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
325 lines
15 KiB
C
325 lines
15 KiB
C
#pragma once
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#define dgGerudoPurpleSkel "__OTR__objects/object_gla/gGerudoPurpleSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleSkel[] = dgGerudoPurpleSkel;
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#else
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static const char gGerudoPurpleSkel[] __attribute__((aligned (2))) = dgGerudoPurpleSkel;
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#endif
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#define dgGerudoPurpleTorsoDL "__OTR__objects/object_gla/gGerudoPurpleTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleTorsoDL[] = dgGerudoPurpleTorsoDL;
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#else
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static const char gGerudoPurpleTorsoDL[] __attribute__((aligned (2))) = dgGerudoPurpleTorsoDL;
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#endif
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#define dgGerudoPurplePonytailDL "__OTR__objects/object_gla/gGerudoPurplePonytailDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurplePonytailDL[] = dgGerudoPurplePonytailDL;
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#else
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static const char gGerudoPurplePonytailDL[] __attribute__((aligned (2))) = dgGerudoPurplePonytailDL;
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#endif
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#define dgGerudoPurpleVeilDL "__OTR__objects/object_gla/gGerudoPurpleVeilDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleVeilDL[] = dgGerudoPurpleVeilDL;
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#else
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static const char gGerudoPurpleVeilDL[] __attribute__((aligned (2))) = dgGerudoPurpleVeilDL;
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#endif
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#define dgGerudoPurpleHeadDL "__OTR__objects/object_gla/gGerudoPurpleHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleHeadDL[] = dgGerudoPurpleHeadDL;
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#else
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static const char gGerudoPurpleHeadDL[] __attribute__((aligned (2))) = dgGerudoPurpleHeadDL;
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#endif
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#define dgGerudoPurpleRightUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightUpperArmDL[] = dgGerudoPurpleRightUpperArmDL;
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#else
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static const char gGerudoPurpleRightUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightUpperArmDL;
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#endif
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#define dgGerudoPurpleRightForearmDL "__OTR__objects/object_gla/gGerudoPurpleRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightForearmDL[] = dgGerudoPurpleRightForearmDL;
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#else
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static const char gGerudoPurpleRightForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightForearmDL;
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#endif
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#define dgGerudoPurpleRightHandDL "__OTR__objects/object_gla/gGerudoPurpleRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightHandDL[] = dgGerudoPurpleRightHandDL;
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#else
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static const char gGerudoPurpleRightHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightHandDL;
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#endif
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#define dgGerudoPurpleGlaiveDL "__OTR__objects/object_gla/gGerudoPurpleGlaiveDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleGlaiveDL[] = dgGerudoPurpleGlaiveDL;
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#else
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static const char gGerudoPurpleGlaiveDL[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveDL;
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#endif
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#define dgGerudoPurpleLeftUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftUpperArmDL[] = dgGerudoPurpleLeftUpperArmDL;
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#else
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static const char gGerudoPurpleLeftUpperArmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftUpperArmDL;
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#endif
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#define dgGerudoPurpleLeftForearmDL "__OTR__objects/object_gla/gGerudoPurpleLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftForearmDL[] = dgGerudoPurpleLeftForearmDL;
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#else
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static const char gGerudoPurpleLeftForearmDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftForearmDL;
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#endif
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#define dgGerudoPurpleLeftHandDL "__OTR__objects/object_gla/gGerudoPurpleLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftHandDL[] = dgGerudoPurpleLeftHandDL;
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#else
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static const char gGerudoPurpleLeftHandDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftHandDL;
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#endif
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#define dgGerudoPurpleLeftThighDL "__OTR__objects/object_gla/gGerudoPurpleLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftThighDL[] = dgGerudoPurpleLeftThighDL;
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#else
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static const char gGerudoPurpleLeftThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftThighDL;
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#endif
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#define dgGerudoPurpleLeftShinDL "__OTR__objects/object_gla/gGerudoPurpleLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftShinDL[] = dgGerudoPurpleLeftShinDL;
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#else
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static const char gGerudoPurpleLeftShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftShinDL;
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#endif
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#define dgGerudoPurpleLeftFootDL "__OTR__objects/object_gla/gGerudoPurpleLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLeftFootDL[] = dgGerudoPurpleLeftFootDL;
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#else
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static const char gGerudoPurpleLeftFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleLeftFootDL;
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#endif
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#define dgGerudoPurpleRightThighDL "__OTR__objects/object_gla/gGerudoPurpleRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightThighDL[] = dgGerudoPurpleRightThighDL;
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#else
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static const char gGerudoPurpleRightThighDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightThighDL;
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#endif
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#define dgGerudoPurpleRightShinDL "__OTR__objects/object_gla/gGerudoPurpleRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightShinDL[] = dgGerudoPurpleRightShinDL;
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#else
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static const char gGerudoPurpleRightShinDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightShinDL;
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#endif
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#define dgGerudoPurpleRightFootDL "__OTR__objects/object_gla/gGerudoPurpleRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleRightFootDL[] = dgGerudoPurpleRightFootDL;
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#else
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static const char gGerudoPurpleRightFootDL[] __attribute__((aligned (2))) = dgGerudoPurpleRightFootDL;
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#endif
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#define dgGerudoPurpleWaistDL "__OTR__objects/object_gla/gGerudoPurpleWaistDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleWaistDL[] = dgGerudoPurpleWaistDL;
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#else
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static const char gGerudoPurpleWaistDL[] __attribute__((aligned (2))) = dgGerudoPurpleWaistDL;
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#endif
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#define dgGerudoPurple1TLUT "__OTR__objects/object_gla/gGerudoPurple1TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurple1TLUT[] = dgGerudoPurple1TLUT;
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#else
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static const char gGerudoPurple1TLUT[] __attribute__((aligned (2))) = dgGerudoPurple1TLUT;
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#endif
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#define dgGerudoPurple2TLUT "__OTR__objects/object_gla/gGerudoPurple2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurple2TLUT[] = dgGerudoPurple2TLUT;
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#else
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static const char gGerudoPurple2TLUT[] __attribute__((aligned (2))) = dgGerudoPurple2TLUT;
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#endif
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#define dgGerudoPurpleSkinShadowTex "__OTR__objects/object_gla/gGerudoPurpleSkinShadowTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleSkinShadowTex[] = dgGerudoPurpleSkinShadowTex;
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#else
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static const char gGerudoPurpleSkinShadowTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinShadowTex;
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#endif
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#define dgGerudoPurpleNavelTex "__OTR__objects/object_gla/gGerudoPurpleNavelTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleNavelTex[] = dgGerudoPurpleNavelTex;
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#else
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static const char gGerudoPurpleNavelTex[] __attribute__((aligned (2))) = dgGerudoPurpleNavelTex;
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#endif
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#define dgGerudoPurpleChestJewelTex "__OTR__objects/object_gla/gGerudoPurpleChestJewelTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleChestJewelTex[] = dgGerudoPurpleChestJewelTex;
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#else
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static const char gGerudoPurpleChestJewelTex[] __attribute__((aligned (2))) = dgGerudoPurpleChestJewelTex;
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#endif
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#define dgGerudoPurpleSkinEdgeTex "__OTR__objects/object_gla/gGerudoPurpleSkinEdgeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleSkinEdgeTex[] = dgGerudoPurpleSkinEdgeTex;
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#else
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static const char gGerudoPurpleSkinEdgeTex[] __attribute__((aligned (2))) = dgGerudoPurpleSkinEdgeTex;
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#endif
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#define dgGerudoPurpleEarTex "__OTR__objects/object_gla/gGerudoPurpleEarTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleEarTex[] = dgGerudoPurpleEarTex;
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#else
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static const char gGerudoPurpleEarTex[] __attribute__((aligned (2))) = dgGerudoPurpleEarTex;
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#endif
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#define dgGerudoPurpleDarkFabricTex "__OTR__objects/object_gla/gGerudoPurpleDarkFabricTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleDarkFabricTex[] = dgGerudoPurpleDarkFabricTex;
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#else
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static const char gGerudoPurpleDarkFabricTex[] __attribute__((aligned (2))) = dgGerudoPurpleDarkFabricTex;
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#endif
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#define dgGerudoPurpleFabricFoldTex "__OTR__objects/object_gla/gGerudoPurpleFabricFoldTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleFabricFoldTex[] = dgGerudoPurpleFabricFoldTex;
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#else
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static const char gGerudoPurpleFabricFoldTex[] __attribute__((aligned (2))) = dgGerudoPurpleFabricFoldTex;
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#endif
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#define dgGerudoPurpleGlaiveGuard "__OTR__objects/object_gla/gGerudoPurpleGlaiveGuard"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleGlaiveGuard[] = dgGerudoPurpleGlaiveGuard;
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#else
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static const char gGerudoPurpleGlaiveGuard[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveGuard;
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#endif
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#define dgGerudoPurpleGlaiveBladeFabricPatternTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveBladeFabricPatternTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleGlaiveBladeFabricPatternTex[] = dgGerudoPurpleGlaiveBladeFabricPatternTex;
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#else
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static const char gGerudoPurpleGlaiveBladeFabricPatternTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveBladeFabricPatternTex;
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#endif
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#define dgGerudoPurpleShoeUpperTex "__OTR__objects/object_gla/gGerudoPurpleShoeUpperTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleShoeUpperTex[] = dgGerudoPurpleShoeUpperTex;
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#else
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static const char gGerudoPurpleShoeUpperTex[] __attribute__((aligned (2))) = dgGerudoPurpleShoeUpperTex;
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#endif
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#define dgGerudoPurpleGlaiveHaftShoeSoleTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveHaftShoeSoleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleGlaiveHaftShoeSoleTex[] = dgGerudoPurpleGlaiveHaftShoeSoleTex;
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#else
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static const char gGerudoPurpleGlaiveHaftShoeSoleTex[] __attribute__((aligned (2))) = dgGerudoPurpleGlaiveHaftShoeSoleTex;
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#endif
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#define dgGerudoPurpleMetalTex "__OTR__objects/object_gla/gGerudoPurpleMetalTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleMetalTex[] = dgGerudoPurpleMetalTex;
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#else
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static const char gGerudoPurpleMetalTex[] __attribute__((aligned (2))) = dgGerudoPurpleMetalTex;
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#endif
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#define dgGerudoPurpleHairTex "__OTR__objects/object_gla/gGerudoPurpleHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleHairTex[] = dgGerudoPurpleHairTex;
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#else
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static const char gGerudoPurpleHairTex[] __attribute__((aligned (2))) = dgGerudoPurpleHairTex;
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#endif
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#define dgGerudoPurpleLipsFingersTex "__OTR__objects/object_gla/gGerudoPurpleLipsFingersTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLipsFingersTex[] = dgGerudoPurpleLipsFingersTex;
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#else
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static const char gGerudoPurpleLipsFingersTex[] __attribute__((aligned (2))) = dgGerudoPurpleLipsFingersTex;
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#endif
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#define dgGerudoPurpleEyeOpenTex "__OTR__objects/object_gla/gGerudoPurpleEyeOpenTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleEyeOpenTex[] = dgGerudoPurpleEyeOpenTex;
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#else
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static const char gGerudoPurpleEyeOpenTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeOpenTex;
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#endif
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#define dgGerudoPurpleEyeHalfTex "__OTR__objects/object_gla/gGerudoPurpleEyeHalfTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleEyeHalfTex[] = dgGerudoPurpleEyeHalfTex;
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#else
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static const char gGerudoPurpleEyeHalfTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeHalfTex;
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#endif
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#define dgGerudoPurpleEyeClosedTex "__OTR__objects/object_gla/gGerudoPurpleEyeClosedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleEyeClosedTex[] = dgGerudoPurpleEyeClosedTex;
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#else
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static const char gGerudoPurpleEyeClosedTex[] __attribute__((aligned (2))) = dgGerudoPurpleEyeClosedTex;
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#endif
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#define dgGerudoPurpleUnusedHorizontalSlashAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedHorizontalSlashAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleUnusedHorizontalSlashAnim[] = dgGerudoPurpleUnusedHorizontalSlashAnim;
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#else
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static const char gGerudoPurpleUnusedHorizontalSlashAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedHorizontalSlashAnim;
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#endif
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#define dgGerudoPurpleUnusedSlashToStandingAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedSlashToStandingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleUnusedSlashToStandingAnim[] = dgGerudoPurpleUnusedSlashToStandingAnim;
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#else
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static const char gGerudoPurpleUnusedSlashToStandingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedSlashToStandingAnim;
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#endif
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#define dgGerudoPurpleFallingToGroundAnim "__OTR__objects/object_gla/gGerudoPurpleFallingToGroundAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleFallingToGroundAnim[] = dgGerudoPurpleFallingToGroundAnim;
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#else
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static const char gGerudoPurpleFallingToGroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleFallingToGroundAnim;
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#endif
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#define dgGerudoPurpleUnusedStandingToCrouchAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedStandingToCrouchAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleUnusedStandingToCrouchAnim[] = dgGerudoPurpleUnusedStandingToCrouchAnim;
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#else
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static const char gGerudoPurpleUnusedStandingToCrouchAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedStandingToCrouchAnim;
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#endif
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#define dgGerudoPurpleUnusedCrouchingLookAroundAnim "__OTR__objects/object_gla/gGerudoPurpleUnusedCrouchingLookAroundAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleUnusedCrouchingLookAroundAnim[] = dgGerudoPurpleUnusedCrouchingLookAroundAnim;
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#else
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static const char gGerudoPurpleUnusedCrouchingLookAroundAnim[] __attribute__((aligned (2))) = dgGerudoPurpleUnusedCrouchingLookAroundAnim;
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#endif
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#define dgGerudoPurpleChargingAnim "__OTR__objects/object_gla/gGerudoPurpleChargingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleChargingAnim[] = dgGerudoPurpleChargingAnim;
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#else
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static const char gGerudoPurpleChargingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleChargingAnim;
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#endif
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#define dgGerudoPurpleLookingAboutAnim "__OTR__objects/object_gla/gGerudoPurpleLookingAboutAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleLookingAboutAnim[] = dgGerudoPurpleLookingAboutAnim;
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#else
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static const char gGerudoPurpleLookingAboutAnim[] __attribute__((aligned (2))) = dgGerudoPurpleLookingAboutAnim;
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#endif
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#define dgGerudoPurpleWalkingAnim "__OTR__objects/object_gla/gGerudoPurpleWalkingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim;
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#else
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static const char gGerudoPurpleWalkingAnim[] __attribute__((aligned (2))) = dgGerudoPurpleWalkingAnim;
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#endif
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