mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
178 lines
7.1 KiB
C
178 lines
7.1 KiB
C
#pragma once
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#define dgStingerSkel "__OTR__objects/object_ei/gStingerSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerSkel[] = dgStingerSkel;
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#else
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static const char gStingerSkel[] __attribute__((aligned (2))) = dgStingerSkel;
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#endif
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#define dgStingerBodyDL "__OTR__objects/object_ei/gStingerBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerBodyDL[] = dgStingerBodyDL;
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#else
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static const char gStingerBodyDL[] __attribute__((aligned (2))) = dgStingerBodyDL;
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#endif
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#define dgStingerTailRootDL "__OTR__objects/object_ei/gStingerTailRootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerTailRootDL[] = dgStingerTailRootDL;
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#else
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static const char gStingerTailRootDL[] __attribute__((aligned (2))) = dgStingerTailRootDL;
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#endif
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#define dgStingerTailUpperDL "__OTR__objects/object_ei/gStingerTailUpperDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerTailUpperDL[] = dgStingerTailUpperDL;
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#else
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static const char gStingerTailUpperDL[] __attribute__((aligned (2))) = dgStingerTailUpperDL;
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#endif
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#define dgStingerTailLowerDL "__OTR__objects/object_ei/gStingerTailLowerDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerTailLowerDL[] = dgStingerTailLowerDL;
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#else
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static const char gStingerTailLowerDL[] __attribute__((aligned (2))) = dgStingerTailLowerDL;
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#endif
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#define dgStingerFinUpperDL "__OTR__objects/object_ei/gStingerFinUpperDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerFinUpperDL[] = dgStingerFinUpperDL;
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#else
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static const char gStingerFinUpperDL[] __attribute__((aligned (2))) = dgStingerFinUpperDL;
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#endif
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#define dgStingerFinLowerDL "__OTR__objects/object_ei/gStingerFinLowerDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerFinLowerDL[] = dgStingerFinLowerDL;
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#else
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static const char gStingerFinLowerDL[] __attribute__((aligned (2))) = dgStingerFinLowerDL;
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#endif
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#define dgStingerHeadDL "__OTR__objects/object_ei/gStingerHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerHeadDL[] = dgStingerHeadDL;
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#else
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static const char gStingerHeadDL[] __attribute__((aligned (2))) = dgStingerHeadDL;
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#endif
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#define dgStingerLeftWingBaseDL "__OTR__objects/object_ei/gStingerLeftWingBaseDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerLeftWingBaseDL[] = dgStingerLeftWingBaseDL;
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#else
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static const char gStingerLeftWingBaseDL[] __attribute__((aligned (2))) = dgStingerLeftWingBaseDL;
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#endif
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#define dgStingerLeftWingEndDL "__OTR__objects/object_ei/gStingerLeftWingEndDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerLeftWingEndDL[] = dgStingerLeftWingEndDL;
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#else
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static const char gStingerLeftWingEndDL[] __attribute__((aligned (2))) = dgStingerLeftWingEndDL;
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#endif
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#define dgStingerRightWingBaseDL "__OTR__objects/object_ei/gStingerRightWingBaseDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerRightWingBaseDL[] = dgStingerRightWingBaseDL;
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#else
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static const char gStingerRightWingBaseDL[] __attribute__((aligned (2))) = dgStingerRightWingBaseDL;
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#endif
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#define dgStingerRightWingEndDL "__OTR__objects/object_ei/gStingerRightWingEndDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerRightWingEndDL[] = dgStingerRightWingEndDL;
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#else
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static const char gStingerRightWingEndDL[] __attribute__((aligned (2))) = dgStingerRightWingEndDL;
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#endif
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#define dgStingerWingTex "__OTR__objects/object_ei/gStingerWingTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerWingTex[] = dgStingerWingTex;
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#else
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static const char gStingerWingTex[] __attribute__((aligned (2))) = dgStingerWingTex;
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#endif
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#define dgStingerBodyGradientTex "__OTR__objects/object_ei/gStingerBodyGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerBodyGradientTex[] = dgStingerBodyGradientTex;
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#else
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static const char gStingerBodyGradientTex[] __attribute__((aligned (2))) = dgStingerBodyGradientTex;
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#endif
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#define dgStingerWingEndTex "__OTR__objects/object_ei/gStingerWingEndTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerWingEndTex[] = dgStingerWingEndTex;
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#else
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static const char gStingerWingEndTex[] __attribute__((aligned (2))) = dgStingerWingEndTex;
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#endif
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#define dgStingerEyeTex "__OTR__objects/object_ei/gStingerEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerEyeTex[] = dgStingerEyeTex;
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#else
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static const char gStingerEyeTex[] __attribute__((aligned (2))) = dgStingerEyeTex;
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#endif
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#define dgStingerUndersideTex "__OTR__objects/object_ei/gStingerUndersideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerUndersideTex[] = dgStingerUndersideTex;
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#else
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static const char gStingerUndersideTex[] __attribute__((aligned (2))) = dgStingerUndersideTex;
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#endif
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#define dgStingerFinTex "__OTR__objects/object_ei/gStingerFinTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerFinTex[] = dgStingerFinTex;
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#else
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static const char gStingerFinTex[] __attribute__((aligned (2))) = dgStingerFinTex;
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#endif
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#define dgStingerTailGradientTex "__OTR__objects/object_ei/gStingerTailGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerTailGradientTex[] = dgStingerTailGradientTex;
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#else
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static const char gStingerTailGradientTex[] __attribute__((aligned (2))) = dgStingerTailGradientTex;
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#endif
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#define dgStingerTailConnectionGradientTex "__OTR__objects/object_ei/gStingerTailConnectionGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerTailConnectionGradientTex[] = dgStingerTailConnectionGradientTex;
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#else
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static const char gStingerTailConnectionGradientTex[] __attribute__((aligned (2))) = dgStingerTailConnectionGradientTex;
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#endif
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#define dgStingerPopOutAnim "__OTR__objects/object_ei/gStingerPopOutAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerPopOutAnim[] = dgStingerPopOutAnim;
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#else
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static const char gStingerPopOutAnim[] __attribute__((aligned (2))) = dgStingerPopOutAnim;
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#endif
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#define dgStingerDiveAnim "__OTR__objects/object_ei/gStingerDiveAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerDiveAnim[] = dgStingerDiveAnim;
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#else
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static const char gStingerDiveAnim[] __attribute__((aligned (2))) = dgStingerDiveAnim;
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#endif
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#define dgStingerBackflipAnim "__OTR__objects/object_ei/gStingerBackflipAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerBackflipAnim[] = dgStingerBackflipAnim;
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#else
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static const char gStingerBackflipAnim[] __attribute__((aligned (2))) = dgStingerBackflipAnim;
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#endif
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#define dgStingerHitAnim "__OTR__objects/object_ei/gStingerHitAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerHitAnim[] = dgStingerHitAnim;
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#else
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static const char gStingerHitAnim[] __attribute__((aligned (2))) = dgStingerHitAnim;
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#endif
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#define dgStingerIdleAnim "__OTR__objects/object_ei/gStingerIdleAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gStingerIdleAnim[] = dgStingerIdleAnim;
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#else
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static const char gStingerIdleAnim[] __attribute__((aligned (2))) = dgStingerIdleAnim;
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#endif
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