Shipwright/soh/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h

24 lines
584 B
C

#ifndef Z_OBJ_COMB_H
#define Z_OBJ_COMB_H
#include <libultraship/libultra.h>
#include "global.h"
struct ObjComb;
typedef void (*ObjCombActionFunc)(struct ObjComb*, PlayState*);
typedef struct ObjComb {
/* 0x0000 */ Actor actor;
/* 0x014C */ ObjCombActionFunc actionFunc;
/* 0x0150 */ ColliderJntSph collider;
/* 0x0170 */ ColliderJntSphElement colliderItems[1];
/* 0x01B0 */ s16 unk_1B0;
/* 0x01B2 */ s16 unk_1B2;
/* */ BeehiveIdentity beehiveIdentity;
} ObjComb; // size = 0x01B4
void ObjComb_Break(ObjComb* objComb, PlayState* play);
#endif