Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_mizu_objects.xml

42 lines
2.4 KiB
XML

<Root>
<File Name="object_mizu_objects" Segment="6">
<DList Name="gObjectMizuObjectsMovebgDL_000190" Offset="0x0190"/>
<Collision Name="gObjectMizuObjectsMovebgCol_0003F0" Offset="0x03F0"/>
<DList Name="gObjectMizuObjectsMovebgDL_000680" Offset="0x0680"/>
<Collision Name="gObjectMizuObjectsMovebgCol_000998" Offset="0x0998"/>
<DList Name="gObjectMizuObjectsMovebgDL_000C20" Offset="0x0C20"/>
<Collision Name="gObjectMizuObjectsMovebgCol_000ED0" Offset="0x0ED0"/>
<DList Name="gObjectMizuObjectsMovebgDL_0011F0" Offset="0x11F0"/>
<Collision Name="gObjectMizuObjectsMovebgCol_0015F8" Offset="0x15F8"/>
<DList Name="gObjectMizuObjectsMovebgDL_002E10" Offset="0x2E10"/>
<Collision Name="gObjectMizuObjectsMovebgCol_003590" Offset="0x3590"/>
<DList Name="gObjectMizuObjectsBwallDL_001770" Offset="0x1770"/>
<DList Name="gObjectMizuObjectsBwallDL_001A30" Offset="0x1A30"/>
<Collision Name="gObjectMizuObjectsBwallCol_001C58" Offset="0x1C58"/>
<DList Name="gObjectMizuObjectsBwallDL_001CD0" Offset="0x1CD0"/>
<Collision Name="gObjectMizuObjectsBwallCol_001DE8" Offset="0x1DE8"/>
<DList Name="gObjectMizuObjectsBwallDL_002090" Offset="0x2090"/>
<DList Name="gObjectMizuObjectsBwallDL_002390" Offset="0x2390"/>
<Collision Name="gObjectMizuObjectsBwallCol_0025A4" Offset="0x25A4"/>
<Texture Name="object_mizu_objects_Tex_0035C0" OutName="tex_000035C0" Format="rgba16" Width="32" Height="64" Offset="0x35C0"/>
<DList Name="gWaterTempleDoorDL_0048B0" Offset="0x48B0"/>
<DList Name="gWaterTempleDoorLeftDL" Offset="0x4958"/>
<DList Name="gWaterTempleDoorRightDL" Offset="0x4A10"/>
<DList Name="gObjectMizuObjectsWaterDL_004B20" Offset="0x4B20"/>
<DList Name="gObjectMizuObjectsDoorShutterDL_005D90" Offset="0x5D90"/>
<DList Name="gObjectMizuObjectsDoorShutterDL_007000" Offset="0x7000"/>
<DList Name="gObjectMizuObjectsShutterDL_007130" Offset="0x7130"/>
<Collision Name="gObjectMizuObjectsShutterCol_007250" Offset="0x7250"/>
<DList Name="gObjectMizuObjectsShutterDL_0072D0" Offset="0x72D0"/>
<Collision Name="gObjectMizuObjectsShutterCol_0073F0" Offset="0x73F0"/>
<Collision Name="gObjectMizuObjectsUzuCol_0074EC" Offset="0x74EC"/>
</File>
</Root>