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https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
26 lines
1.2 KiB
C
26 lines
1.2 KiB
C
#ifndef DUNGEONS_HIDAN_ROOM_18_H
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#define DUNGEONS_HIDAN_ROOM_18_H 1
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#include "align_asset_macro.h"
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#define dHIDAN_room_18Tex_0027F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0027F8"
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static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0027F8[] = dHIDAN_room_18Tex_0027F8;
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#define dHIDAN_room_18Tex_002FF8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_002FF8"
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static const ALIGN_ASSET(2) char HIDAN_room_18Tex_002FF8[] = dHIDAN_room_18Tex_002FF8;
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#define dHIDAN_room_18Tex_0033F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0033F8"
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static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0033F8[] = dHIDAN_room_18Tex_0033F8;
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#define dHIDAN_room_18Tex_0037F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0037F8"
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static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0037F8[] = dHIDAN_room_18Tex_0037F8;
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#define dHIDAN_room_18Tex_0039F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0039F8"
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static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0039F8[] = dHIDAN_room_18Tex_0039F8;
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#define dHIDAN_room_18DL_001890 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18DL_001890"
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static const ALIGN_ASSET(2) char HIDAN_room_18DL_001890[] = dHIDAN_room_18DL_001890;
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#endif // DUNGEONS_HIDAN_ROOM_18_H
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